Rewrite AndroidSyncSettings to be significantly simpler.
[chromium-blink-merge.git] / cc / layers / picture_layer_impl.cc
blobe819afd860d412784301915fe1fcbd7ac857aa67
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_layer_impl.h"
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
10 #include <set>
12 #include "base/time/time.h"
13 #include "base/trace_event/trace_event_argument.h"
14 #include "cc/base/math_util.h"
15 #include "cc/base/util.h"
16 #include "cc/debug/debug_colors.h"
17 #include "cc/debug/micro_benchmark_impl.h"
18 #include "cc/debug/traced_value.h"
19 #include "cc/layers/append_quads_data.h"
20 #include "cc/layers/solid_color_layer_impl.h"
21 #include "cc/output/begin_frame_args.h"
22 #include "cc/quads/checkerboard_draw_quad.h"
23 #include "cc/quads/debug_border_draw_quad.h"
24 #include "cc/quads/picture_draw_quad.h"
25 #include "cc/quads/solid_color_draw_quad.h"
26 #include "cc/quads/tile_draw_quad.h"
27 #include "cc/resources/tile_manager.h"
28 #include "cc/resources/tiling_set_raster_queue_all.h"
29 #include "cc/trees/layer_tree_impl.h"
30 #include "cc/trees/occlusion.h"
31 #include "ui/gfx/geometry/quad_f.h"
32 #include "ui/gfx/geometry/rect_conversions.h"
33 #include "ui/gfx/geometry/size_conversions.h"
35 namespace {
36 // This must be > 1 as we multiply or divide by this to find a new raster
37 // scale during pinch.
38 const float kMaxScaleRatioDuringPinch = 2.0f;
40 // When creating a new tiling during pinch, snap to an existing
41 // tiling's scale if the desired scale is within this ratio.
42 const float kSnapToExistingTilingRatio = 1.2f;
44 // Even for really wide viewports, at some point GPU raster should use
45 // less than 4 tiles to fill the viewport. This is set to 256 as a
46 // sane minimum for now, but we might want to tune this for low-end.
47 const int kMinHeightForGpuRasteredTile = 256;
49 // When making odd-sized tiles, round them up to increase the chances
50 // of using the same tile size.
51 const int kTileRoundUp = 64;
53 } // namespace
55 namespace cc {
57 PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
60 PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
61 PictureLayerImpl* pending_layer)
62 : active(active_layer), pending(pending_layer) {
65 PictureLayerImpl::Pair::~Pair() {
68 PictureLayerImpl::PictureLayerImpl(
69 LayerTreeImpl* tree_impl,
70 int id,
71 bool is_mask,
72 scoped_refptr<SyncedScrollOffset> scroll_offset)
73 : LayerImpl(tree_impl, id, scroll_offset),
74 twin_layer_(nullptr),
75 tilings_(CreatePictureLayerTilingSet()),
76 ideal_page_scale_(0.f),
77 ideal_device_scale_(0.f),
78 ideal_source_scale_(0.f),
79 ideal_contents_scale_(0.f),
80 raster_page_scale_(0.f),
81 raster_device_scale_(0.f),
82 raster_source_scale_(0.f),
83 raster_contents_scale_(0.f),
84 low_res_raster_contents_scale_(0.f),
85 raster_source_scale_is_fixed_(false),
86 was_screen_space_transform_animating_(false),
87 only_used_low_res_last_append_quads_(false),
88 is_mask_(is_mask),
89 nearest_neighbor_(false) {
90 layer_tree_impl()->RegisterPictureLayerImpl(this);
93 PictureLayerImpl::~PictureLayerImpl() {
94 if (twin_layer_)
95 twin_layer_->twin_layer_ = nullptr;
96 layer_tree_impl()->UnregisterPictureLayerImpl(this);
99 const char* PictureLayerImpl::LayerTypeAsString() const {
100 return "cc::PictureLayerImpl";
103 scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
104 LayerTreeImpl* tree_impl) {
105 return PictureLayerImpl::Create(tree_impl, id(), is_mask_,
106 synced_scroll_offset());
109 void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
110 PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
111 DCHECK_EQ(layer_impl->is_mask_, is_mask_);
113 LayerImpl::PushPropertiesTo(base_layer);
115 // Twin relationships should never change once established.
116 DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
117 DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
118 // The twin relationship does not need to exist before the first
119 // PushPropertiesTo from pending to active layer since before that the active
120 // layer can not have a pile or tilings, it has only been created and inserted
121 // into the tree at that point.
122 twin_layer_ = layer_impl;
123 layer_impl->twin_layer_ = this;
125 layer_impl->SetNearestNeighbor(nearest_neighbor_);
127 // Solid color layers have no tilings.
128 DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
129 // The pending tree should only have a high res (and possibly low res) tiling.
130 DCHECK_LE(tilings_->num_tilings(),
131 layer_tree_impl()->create_low_res_tiling() ? 2u : 1u);
133 layer_impl->UpdateRasterSource(raster_source_, &invalidation_,
134 tilings_.get());
135 DCHECK(invalidation_.IsEmpty());
137 // After syncing a solid color layer, the active layer has no tilings.
138 DCHECK_IMPLIES(raster_source_->IsSolidColor(),
139 layer_impl->tilings_->num_tilings() == 0);
141 layer_impl->raster_page_scale_ = raster_page_scale_;
142 layer_impl->raster_device_scale_ = raster_device_scale_;
143 layer_impl->raster_source_scale_ = raster_source_scale_;
144 layer_impl->raster_contents_scale_ = raster_contents_scale_;
145 layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
147 layer_impl->SanityCheckTilingState();
149 // We always need to push properties.
150 // See http://crbug.com/303943
151 // TODO(danakj): Stop always pushing properties since we don't swap tilings.
152 needs_push_properties_ = true;
155 void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
156 AppendQuadsData* append_quads_data) {
157 // The bounds and the pile size may differ if the pile wasn't updated (ie.
158 // PictureLayer::Update didn't happen). In that case the pile will be empty.
159 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
160 bounds() == raster_source_->GetSize())
161 << " bounds " << bounds().ToString() << " pile "
162 << raster_source_->GetSize().ToString();
164 SharedQuadState* shared_quad_state =
165 render_pass->CreateAndAppendSharedQuadState();
167 if (raster_source_->IsSolidColor()) {
168 PopulateSharedQuadState(shared_quad_state);
170 AppendDebugBorderQuad(
171 render_pass, bounds(), shared_quad_state, append_quads_data);
173 SolidColorLayerImpl::AppendSolidQuads(
174 render_pass, draw_properties().occlusion_in_content_space,
175 shared_quad_state, visible_content_rect(),
176 raster_source_->GetSolidColor(), append_quads_data);
177 return;
180 float max_contents_scale = MaximumTilingContentsScale();
181 PopulateScaledSharedQuadState(shared_quad_state, max_contents_scale);
182 Occlusion scaled_occlusion =
183 draw_properties()
184 .occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
185 shared_quad_state->content_to_target_transform);
187 if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
188 AppendDebugBorderQuad(
189 render_pass, shared_quad_state->content_bounds, shared_quad_state,
190 append_quads_data, DebugColors::DirectPictureBorderColor(),
191 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
193 gfx::Rect geometry_rect = shared_quad_state->visible_content_rect;
194 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
195 gfx::Rect visible_geometry_rect =
196 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
197 if (visible_geometry_rect.IsEmpty())
198 return;
200 gfx::Rect quad_content_rect = shared_quad_state->visible_content_rect;
201 gfx::Size texture_size = quad_content_rect.size();
202 gfx::RectF texture_rect = gfx::RectF(texture_size);
204 PictureDrawQuad* quad =
205 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
206 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
207 visible_geometry_rect, texture_rect, texture_size,
208 nearest_neighbor_, RGBA_8888, quad_content_rect,
209 max_contents_scale, raster_source_);
210 return;
213 AppendDebugBorderQuad(render_pass, shared_quad_state->content_bounds,
214 shared_quad_state, append_quads_data);
216 if (ShowDebugBorders()) {
217 for (PictureLayerTilingSet::CoverageIterator iter(
218 tilings_.get(), max_contents_scale,
219 shared_quad_state->visible_content_rect, ideal_contents_scale_);
220 iter; ++iter) {
221 SkColor color;
222 float width;
223 if (*iter && iter->IsReadyToDraw()) {
224 TileDrawInfo::Mode mode = iter->draw_info().mode();
225 if (mode == TileDrawInfo::SOLID_COLOR_MODE) {
226 color = DebugColors::SolidColorTileBorderColor();
227 width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
228 } else if (mode == TileDrawInfo::OOM_MODE) {
229 color = DebugColors::OOMTileBorderColor();
230 width = DebugColors::OOMTileBorderWidth(layer_tree_impl());
231 } else if (iter.resolution() == HIGH_RESOLUTION) {
232 color = DebugColors::HighResTileBorderColor();
233 width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
234 } else if (iter.resolution() == LOW_RESOLUTION) {
235 color = DebugColors::LowResTileBorderColor();
236 width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
237 } else if (iter->contents_scale() > max_contents_scale) {
238 color = DebugColors::ExtraHighResTileBorderColor();
239 width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
240 } else {
241 color = DebugColors::ExtraLowResTileBorderColor();
242 width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
244 } else {
245 color = DebugColors::MissingTileBorderColor();
246 width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
249 DebugBorderDrawQuad* debug_border_quad =
250 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
251 gfx::Rect geometry_rect = iter.geometry_rect();
252 gfx::Rect visible_geometry_rect = geometry_rect;
253 debug_border_quad->SetNew(shared_quad_state,
254 geometry_rect,
255 visible_geometry_rect,
256 color,
257 width);
261 // Keep track of the tilings that were used so that tilings that are
262 // unused can be considered for removal.
263 last_append_quads_tilings_.clear();
265 // Ignore missing tiles outside of viewport for tile priority. This is
266 // normally the same as draw viewport but can be independently overridden by
267 // embedders like Android WebView with SetExternalDrawConstraints.
268 gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
269 viewport_rect_for_tile_priority_in_content_space_, max_contents_scale);
271 size_t missing_tile_count = 0u;
272 size_t on_demand_missing_tile_count = 0u;
273 only_used_low_res_last_append_quads_ = true;
274 for (PictureLayerTilingSet::CoverageIterator iter(
275 tilings_.get(), max_contents_scale,
276 shared_quad_state->visible_content_rect, ideal_contents_scale_);
277 iter; ++iter) {
278 gfx::Rect geometry_rect = iter.geometry_rect();
279 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
280 gfx::Rect visible_geometry_rect =
281 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
282 if (visible_geometry_rect.IsEmpty())
283 continue;
285 append_quads_data->visible_content_area +=
286 visible_geometry_rect.width() * visible_geometry_rect.height();
288 bool has_draw_quad = false;
289 if (*iter && iter->IsReadyToDraw()) {
290 const TileDrawInfo& draw_info = iter->draw_info();
291 switch (draw_info.mode()) {
292 case TileDrawInfo::RESOURCE_MODE: {
293 gfx::RectF texture_rect = iter.texture_rect();
295 // The raster_contents_scale_ is the best scale that the layer is
296 // trying to produce, even though it may not be ideal. Since that's
297 // the best the layer can promise in the future, consider those as
298 // complete. But if a tile is ideal scale, we don't want to consider
299 // it incomplete and trying to replace it with a tile at a worse
300 // scale.
301 if (iter->contents_scale() != raster_contents_scale_ &&
302 iter->contents_scale() != ideal_contents_scale_ &&
303 geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
304 append_quads_data->num_incomplete_tiles++;
307 TileDrawQuad* quad =
308 render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
309 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
310 visible_geometry_rect, draw_info.resource_id(),
311 texture_rect, draw_info.resource_size(),
312 draw_info.contents_swizzled(), nearest_neighbor_);
313 has_draw_quad = true;
314 break;
316 case TileDrawInfo::SOLID_COLOR_MODE: {
317 SolidColorDrawQuad* quad =
318 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
319 quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
320 draw_info.solid_color(), false);
321 has_draw_quad = true;
322 break;
324 case TileDrawInfo::OOM_MODE:
325 break; // Checkerboard.
329 if (!has_draw_quad) {
330 if (draw_checkerboard_for_missing_tiles()) {
331 CheckerboardDrawQuad* quad =
332 render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
333 SkColor color = DebugColors::DefaultCheckerboardColor();
334 quad->SetNew(
335 shared_quad_state, geometry_rect, visible_geometry_rect, color);
336 } else {
337 SkColor color = SafeOpaqueBackgroundColor();
338 SolidColorDrawQuad* quad =
339 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
340 quad->SetNew(shared_quad_state,
341 geometry_rect,
342 visible_geometry_rect,
343 color,
344 false);
347 if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
348 append_quads_data->num_missing_tiles++;
349 ++missing_tile_count;
351 append_quads_data->approximated_visible_content_area +=
352 visible_geometry_rect.width() * visible_geometry_rect.height();
353 continue;
356 if (iter.resolution() != HIGH_RESOLUTION) {
357 append_quads_data->approximated_visible_content_area +=
358 visible_geometry_rect.width() * visible_geometry_rect.height();
361 // If we have a draw quad, but it's not low resolution, then
362 // mark that we've used something other than low res to draw.
363 if (iter.resolution() != LOW_RESOLUTION)
364 only_used_low_res_last_append_quads_ = false;
366 if (last_append_quads_tilings_.empty() ||
367 last_append_quads_tilings_.back() != iter.CurrentTiling()) {
368 last_append_quads_tilings_.push_back(iter.CurrentTiling());
372 if (missing_tile_count) {
373 TRACE_EVENT_INSTANT2("cc",
374 "PictureLayerImpl::AppendQuads checkerboard",
375 TRACE_EVENT_SCOPE_THREAD,
376 "missing_tile_count",
377 missing_tile_count,
378 "on_demand_missing_tile_count",
379 on_demand_missing_tile_count);
382 // Aggressively remove any tilings that are not seen to save memory. Note
383 // that this is at the expense of doing cause more frequent re-painting. A
384 // better scheme would be to maintain a tighter visible_content_rect for the
385 // finer tilings.
386 CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
389 bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) {
390 DCHECK_EQ(1.f, contents_scale_x());
391 DCHECK_EQ(1.f, contents_scale_y());
393 if (!resourceless_software_draw) {
394 visible_rect_for_tile_priority_ = visible_content_rect();
397 if (!CanHaveTilings()) {
398 ideal_page_scale_ = 0.f;
399 ideal_device_scale_ = 0.f;
400 ideal_contents_scale_ = 0.f;
401 ideal_source_scale_ = 0.f;
402 SanityCheckTilingState();
403 return false;
406 // Remove any non-ideal tilings that were not used last time we generated
407 // quads to save memory and processing time. Note that pending tree should
408 // only have one or two tilings (high and low res), so only clean up the
409 // active layer. This cleans it up here in case AppendQuads didn't run.
410 // If it did run, this would not remove any additional tilings.
411 if (layer_tree_impl()->IsActiveTree())
412 CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
414 UpdateIdealScales();
416 if (!raster_contents_scale_ || ShouldAdjustRasterScale()) {
417 RecalculateRasterScales();
418 AddTilingsForRasterScale();
421 DCHECK(raster_page_scale_);
422 DCHECK(raster_device_scale_);
423 DCHECK(raster_source_scale_);
424 DCHECK(raster_contents_scale_);
425 DCHECK(low_res_raster_contents_scale_);
427 was_screen_space_transform_animating_ =
428 draw_properties().screen_space_transform_is_animating;
430 if (draw_transform_is_animating())
431 raster_source_->SetShouldAttemptToUseDistanceFieldText();
433 double current_frame_time_in_seconds =
434 (layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
435 base::TimeTicks()).InSecondsF();
436 UpdateViewportRectForTilePriorityInContentSpace();
438 // The tiling set can require tiles for activation any of the following
439 // conditions are true:
440 // - This layer produced a high-res or non-ideal-res tile last frame.
441 // - We're in requires high res to draw mode.
442 // - We're not in smoothness takes priority mode.
443 // To put different, the tiling set can't require tiles for activation if
444 // we're in smoothness mode and only used low-res or checkerboard to draw last
445 // frame and we don't need high res to draw.
447 // The reason for this is that we should be able to activate sooner and get a
448 // more up to date recording, so we don't run out of recording on the active
449 // tree.
450 bool can_require_tiles_for_activation =
451 !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
452 !layer_tree_impl()->SmoothnessTakesPriority();
454 static const Occlusion kEmptyOcclusion;
455 const Occlusion& occlusion_in_content_space =
456 layer_tree_impl()->settings().use_occlusion_for_tile_prioritization
457 ? draw_properties().occlusion_in_content_space
458 : kEmptyOcclusion;
460 // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
461 // they are the same space in picture layer, as contents scale is always 1.
462 bool updated = tilings_->UpdateTilePriorities(
463 viewport_rect_for_tile_priority_in_content_space_, ideal_contents_scale_,
464 current_frame_time_in_seconds, occlusion_in_content_space,
465 can_require_tiles_for_activation);
466 return updated;
469 void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() {
470 // If visible_rect_for_tile_priority_ is empty or
471 // viewport_rect_for_tile_priority is set to be different from the device
472 // viewport, try to inverse project the viewport into layer space and use
473 // that. Otherwise just use visible_rect_for_tile_priority_
474 gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
475 gfx::Rect viewport_rect_for_tile_priority =
476 layer_tree_impl()->ViewportRectForTilePriority();
477 if (visible_rect_in_content_space.IsEmpty() ||
478 layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
479 gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
480 if (screen_space_transform().GetInverse(&view_to_layer)) {
481 // Transform from view space to content space.
482 visible_rect_in_content_space =
483 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
484 view_to_layer, viewport_rect_for_tile_priority));
487 viewport_rect_for_tile_priority_in_content_space_ =
488 visible_rect_in_content_space;
491 PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
492 if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
493 return nullptr;
494 return twin_layer_;
497 PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
498 if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
499 return nullptr;
500 return twin_layer_;
503 void PictureLayerImpl::UpdateRasterSource(
504 scoped_refptr<RasterSource> raster_source,
505 Region* new_invalidation,
506 const PictureLayerTilingSet* pending_set) {
507 // The bounds and the pile size may differ if the pile wasn't updated (ie.
508 // PictureLayer::Update didn't happen). In that case the pile will be empty.
509 DCHECK_IMPLIES(!raster_source->GetSize().IsEmpty(),
510 bounds() == raster_source->GetSize())
511 << " bounds " << bounds().ToString() << " pile "
512 << raster_source->GetSize().ToString();
514 // The |raster_source_| is initially null, so have to check for that for the
515 // first frame.
516 bool could_have_tilings = raster_source_.get() && CanHaveTilings();
517 raster_source_.swap(raster_source);
519 // The |new_invalidation| must be cleared before updating tilings since they
520 // access the invalidation through the PictureLayerTilingClient interface.
521 invalidation_.Clear();
522 invalidation_.Swap(new_invalidation);
524 bool can_have_tilings = CanHaveTilings();
525 DCHECK_IMPLIES(
526 pending_set,
527 can_have_tilings == GetPendingOrActiveTwinLayer()->CanHaveTilings());
529 // Need to call UpdateTiles again if CanHaveTilings changed.
530 if (could_have_tilings != can_have_tilings)
531 layer_tree_impl()->set_needs_update_draw_properties();
533 if (!can_have_tilings) {
534 RemoveAllTilings();
535 return;
538 // We could do this after doing UpdateTiles, which would avoid doing this for
539 // tilings that are going to disappear on the pending tree (if scale changed).
540 // But that would also be more complicated, so we just do it here for now.
541 tilings_->UpdateTilingsToCurrentRasterSource(
542 raster_source_, pending_set, invalidation_, MinimumContentsScale(),
543 MaximumContentsScale());
546 void PictureLayerImpl::UpdateCanUseLCDTextAfterCommit() {
547 // This function is only allowed to be called after commit, due to it not
548 // being smart about sharing tiles and because otherwise it would cause
549 // flashes by switching out tiles in place that may be currently on screen.
550 DCHECK(layer_tree_impl()->IsSyncTree());
552 // Don't allow the LCD text state to change once disabled.
553 if (!RasterSourceUsesLCDText())
554 return;
555 if (can_use_lcd_text() == RasterSourceUsesLCDText())
556 return;
558 // Raster sources are considered const, so in order to update the state
559 // a new one must be created and all tiles recreated.
560 scoped_refptr<RasterSource> new_raster_source =
561 raster_source_->CreateCloneWithoutLCDText();
562 // Synthetically invalidate everything.
563 gfx::Rect bounds_rect(bounds());
564 Region invalidation(bounds_rect);
565 UpdateRasterSource(new_raster_source, &invalidation, nullptr);
566 SetUpdateRect(bounds_rect);
568 DCHECK(!RasterSourceUsesLCDText());
571 bool PictureLayerImpl::RasterSourceUsesLCDText() const {
572 return raster_source_ ? raster_source_->CanUseLCDText()
573 : layer_tree_impl()->settings().can_use_lcd_text;
576 void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
577 if (layer_tree_impl()->IsActiveTree()) {
578 gfx::RectF layer_damage_rect =
579 gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale());
580 AddDamageRect(layer_damage_rect);
584 void PictureLayerImpl::DidBeginTracing() {
585 raster_source_->DidBeginTracing();
588 void PictureLayerImpl::ReleaseResources() {
589 // Recreate tilings with new settings, since some of those might change when
590 // we release resources.
591 tilings_ = nullptr;
592 ResetRasterScale();
595 void PictureLayerImpl::RecreateResources() {
596 tilings_ = CreatePictureLayerTilingSet();
598 // To avoid an edge case after lost context where the tree is up to date but
599 // the tilings have not been managed, request an update draw properties
600 // to force tilings to get managed.
601 layer_tree_impl()->set_needs_update_draw_properties();
604 skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
605 return raster_source_->GetFlattenedPicture();
608 scoped_refptr<Tile> PictureLayerImpl::CreateTile(
609 float contents_scale,
610 const gfx::Rect& content_rect) {
611 int flags = 0;
613 // We don't handle solid color masks, so we shouldn't bother analyzing those.
614 // Otherwise, always analyze to maximize memory savings.
615 if (!is_mask_)
616 flags = Tile::USE_PICTURE_ANALYSIS;
618 return layer_tree_impl()->tile_manager()->CreateTile(
619 raster_source_.get(), content_rect.size(), content_rect, contents_scale,
620 id(), layer_tree_impl()->source_frame_number(), flags);
623 const Region* PictureLayerImpl::GetPendingInvalidation() {
624 if (layer_tree_impl()->IsPendingTree())
625 return &invalidation_;
626 if (layer_tree_impl()->IsRecycleTree())
627 return nullptr;
628 DCHECK(layer_tree_impl()->IsActiveTree());
629 if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
630 return &twin_layer->invalidation_;
631 return nullptr;
634 const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
635 const PictureLayerTiling* tiling) const {
636 PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
637 if (!twin_layer)
638 return nullptr;
639 return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale());
642 PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
643 const PictureLayerTiling* tiling) {
644 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
645 if (!recycled_twin || !recycled_twin->tilings_)
646 return nullptr;
647 return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale());
650 TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const {
651 if (!HasValidTilePriorities())
652 return TilePriority::EVENTUALLY;
653 return TilePriority::NOW;
656 bool PictureLayerImpl::RequiresHighResToDraw() const {
657 return layer_tree_impl()->RequiresHighResToDraw();
660 gfx::Size PictureLayerImpl::CalculateTileSize(
661 const gfx::Size& content_bounds) const {
662 int max_texture_size =
663 layer_tree_impl()->resource_provider()->max_texture_size();
665 if (is_mask_) {
666 // Masks are not tiled, so if we can't cover the whole mask with one tile,
667 // we shouldn't have such a tiling at all.
668 DCHECK_LE(content_bounds.width(), max_texture_size);
669 DCHECK_LE(content_bounds.height(), max_texture_size);
670 return content_bounds;
673 int default_tile_width = 0;
674 int default_tile_height = 0;
675 if (layer_tree_impl()->use_gpu_rasterization()) {
676 // For GPU rasterization, we pick an ideal tile size using the viewport
677 // so we don't need any settings. The current approach uses 4 tiles
678 // to cover the viewport vertically.
679 int viewport_width = layer_tree_impl()->device_viewport_size().width();
680 int viewport_height = layer_tree_impl()->device_viewport_size().height();
681 default_tile_width = viewport_width;
682 // Also, increase the height proportionally as the width decreases, and
683 // pad by our border texels to make the tiles exactly match the viewport.
684 int divisor = 4;
685 if (content_bounds.width() <= viewport_width / 2)
686 divisor = 2;
687 if (content_bounds.width() <= viewport_width / 4)
688 divisor = 1;
689 default_tile_height = RoundUp(viewport_height, divisor) / divisor;
690 default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
691 default_tile_height =
692 std::max(default_tile_height, kMinHeightForGpuRasteredTile);
693 } else {
694 // For CPU rasterization we use tile-size settings.
695 const LayerTreeSettings& settings = layer_tree_impl()->settings();
696 int max_untiled_content_width = settings.max_untiled_layer_size.width();
697 int max_untiled_content_height = settings.max_untiled_layer_size.height();
698 default_tile_width = settings.default_tile_size.width();
699 default_tile_height = settings.default_tile_size.height();
701 // If the content width is small, increase tile size vertically.
702 // If the content height is small, increase tile size horizontally.
703 // If both are less than the untiled-size, use a single tile.
704 if (content_bounds.width() < default_tile_width)
705 default_tile_height = max_untiled_content_height;
706 if (content_bounds.height() < default_tile_height)
707 default_tile_width = max_untiled_content_width;
708 if (content_bounds.width() < max_untiled_content_width &&
709 content_bounds.height() < max_untiled_content_height) {
710 default_tile_height = max_untiled_content_height;
711 default_tile_width = max_untiled_content_width;
715 int tile_width = default_tile_width;
716 int tile_height = default_tile_height;
718 // Clamp the tile width/height to the content width/height to save space.
719 if (content_bounds.width() < default_tile_width) {
720 tile_width = std::min(tile_width, content_bounds.width());
721 tile_width = RoundUp(tile_width, kTileRoundUp);
722 tile_width = std::min(tile_width, default_tile_width);
724 if (content_bounds.height() < default_tile_height) {
725 tile_height = std::min(tile_height, content_bounds.height());
726 tile_height = RoundUp(tile_height, kTileRoundUp);
727 tile_height = std::min(tile_height, default_tile_height);
730 // Under no circumstance should we be larger than the max texture size.
731 tile_width = std::min(tile_width, max_texture_size);
732 tile_height = std::min(tile_height, max_texture_size);
733 return gfx::Size(tile_width, tile_height);
736 void PictureLayerImpl::GetContentsResourceId(
737 ResourceProvider::ResourceId* resource_id,
738 gfx::Size* resource_size) const {
739 // The bounds and the pile size may differ if the pile wasn't updated (ie.
740 // PictureLayer::Update didn't happen). In that case the pile will be empty.
741 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
742 bounds() == raster_source_->GetSize())
743 << " bounds " << bounds().ToString() << " pile "
744 << raster_source_->GetSize().ToString();
745 gfx::Rect content_rect(bounds());
746 PictureLayerTilingSet::CoverageIterator iter(
747 tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
749 // Mask resource not ready yet.
750 if (!iter || !*iter) {
751 *resource_id = 0;
752 return;
755 // Masks only supported if they fit on exactly one tile.
756 DCHECK(iter.geometry_rect() == content_rect)
757 << "iter rect " << iter.geometry_rect().ToString() << " content rect "
758 << content_rect.ToString();
760 const TileDrawInfo& draw_info = iter->draw_info();
761 if (!draw_info.IsReadyToDraw() ||
762 draw_info.mode() != TileDrawInfo::RESOURCE_MODE) {
763 *resource_id = 0;
764 return;
767 *resource_id = draw_info.resource_id();
768 *resource_size = draw_info.resource_size();
771 void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) {
772 if (nearest_neighbor_ == nearest_neighbor)
773 return;
775 nearest_neighbor_ = nearest_neighbor;
776 NoteLayerPropertyChanged();
779 PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
780 DCHECK(CanHaveTilings());
781 DCHECK_GE(contents_scale, MinimumContentsScale());
782 DCHECK_LE(contents_scale, MaximumContentsScale());
783 DCHECK(raster_source_->HasRecordings());
784 return tilings_->AddTiling(contents_scale, raster_source_);
787 void PictureLayerImpl::RemoveAllTilings() {
788 tilings_->RemoveAllTilings();
789 // If there are no tilings, then raster scales are no longer meaningful.
790 ResetRasterScale();
793 void PictureLayerImpl::AddTilingsForRasterScale() {
794 // Reset all resolution enums on tilings, we'll be setting new values in this
795 // function.
796 tilings_->MarkAllTilingsNonIdeal();
798 PictureLayerTiling* high_res =
799 tilings_->FindTilingWithScale(raster_contents_scale_);
800 // We always need a high res tiling, so create one if it doesn't exist.
801 if (!high_res)
802 high_res = AddTiling(raster_contents_scale_);
804 // Try and find a low res tiling.
805 PictureLayerTiling* low_res = nullptr;
806 if (raster_contents_scale_ == low_res_raster_contents_scale_)
807 low_res = high_res;
808 else
809 low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_);
811 // Only create new low res tilings when the transform is static. This
812 // prevents wastefully creating a paired low res tiling for every new high res
813 // tiling during a pinch or a CSS animation.
814 bool can_have_low_res = layer_tree_impl()->create_low_res_tiling();
815 bool needs_low_res = !low_res;
816 bool is_pinching = layer_tree_impl()->PinchGestureActive();
817 bool is_animating = draw_properties().screen_space_transform_is_animating;
818 if (can_have_low_res && needs_low_res && !is_pinching && !is_animating)
819 low_res = AddTiling(low_res_raster_contents_scale_);
821 // Set low-res if we have one.
822 if (low_res && low_res != high_res)
823 low_res->set_resolution(LOW_RESOLUTION);
825 // Make sure we always have one high-res (even if high == low).
826 high_res->set_resolution(HIGH_RESOLUTION);
828 if (layer_tree_impl()->IsPendingTree()) {
829 // On the pending tree, drop any tilings that are non-ideal since we don't
830 // need them to activate anyway.
831 tilings_->RemoveNonIdealTilings();
834 SanityCheckTilingState();
837 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
838 if (was_screen_space_transform_animating_ !=
839 draw_properties().screen_space_transform_is_animating)
840 return true;
842 if (draw_properties().screen_space_transform_is_animating &&
843 raster_contents_scale_ != ideal_contents_scale_ &&
844 ShouldAdjustRasterScaleDuringScaleAnimations())
845 return true;
847 bool is_pinching = layer_tree_impl()->PinchGestureActive();
848 if (is_pinching && raster_page_scale_) {
849 // We change our raster scale when it is:
850 // - Higher than ideal (need a lower-res tiling available)
851 // - Too far from ideal (need a higher-res tiling available)
852 float ratio = ideal_page_scale_ / raster_page_scale_;
853 if (raster_page_scale_ > ideal_page_scale_ ||
854 ratio > kMaxScaleRatioDuringPinch)
855 return true;
858 if (!is_pinching) {
859 // When not pinching, match the ideal page scale factor.
860 if (raster_page_scale_ != ideal_page_scale_)
861 return true;
864 // Always match the ideal device scale factor.
865 if (raster_device_scale_ != ideal_device_scale_)
866 return true;
868 // When the source scale changes we want to match it, but not when animating
869 // or when we've fixed the scale in place.
870 if (!draw_properties().screen_space_transform_is_animating &&
871 !raster_source_scale_is_fixed_ &&
872 raster_source_scale_ != ideal_source_scale_)
873 return true;
875 if (raster_contents_scale_ > MaximumContentsScale())
876 return true;
877 if (raster_contents_scale_ < MinimumContentsScale())
878 return true;
880 return false;
883 void PictureLayerImpl::RecalculateRasterScales() {
884 float old_raster_contents_scale = raster_contents_scale_;
885 float old_raster_page_scale = raster_page_scale_;
886 float old_raster_source_scale = raster_source_scale_;
888 raster_device_scale_ = ideal_device_scale_;
889 raster_page_scale_ = ideal_page_scale_;
890 raster_source_scale_ = ideal_source_scale_;
891 raster_contents_scale_ = ideal_contents_scale_;
893 // If we're not animating, or leaving an animation, and the
894 // ideal_source_scale_ changes, then things are unpredictable, and we fix
895 // the raster_source_scale_ in place.
896 if (old_raster_source_scale &&
897 !draw_properties().screen_space_transform_is_animating &&
898 !was_screen_space_transform_animating_ &&
899 old_raster_source_scale != ideal_source_scale_)
900 raster_source_scale_is_fixed_ = true;
902 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
903 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
904 // tree. This will allow CSS scale changes to get re-rastered at an
905 // appropriate rate. (crbug.com/413636)
906 if (raster_source_scale_is_fixed_) {
907 raster_contents_scale_ /= raster_source_scale_;
908 raster_source_scale_ = 1.f;
911 // During pinch we completely ignore the current ideal scale, and just use
912 // a multiple of the previous scale.
913 bool is_pinching = layer_tree_impl()->PinchGestureActive();
914 if (is_pinching && old_raster_contents_scale) {
915 // See ShouldAdjustRasterScale:
916 // - When zooming out, preemptively create new tiling at lower resolution.
917 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
918 bool zooming_out = old_raster_page_scale > ideal_page_scale_;
919 float desired_contents_scale = old_raster_contents_scale;
920 if (zooming_out) {
921 while (desired_contents_scale > ideal_contents_scale_)
922 desired_contents_scale /= kMaxScaleRatioDuringPinch;
923 } else {
924 while (desired_contents_scale < ideal_contents_scale_)
925 desired_contents_scale *= kMaxScaleRatioDuringPinch;
927 raster_contents_scale_ = tilings_->GetSnappedContentsScale(
928 desired_contents_scale, kSnapToExistingTilingRatio);
929 raster_page_scale_ =
930 raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
933 // If we're not re-rasterizing during animation, rasterize at the maximum
934 // scale that will occur during the animation, if the maximum scale is
935 // known. However we want to avoid excessive memory use. If the scale is
936 // smaller than what we would choose otherwise, then it's always better off
937 // for us memory-wise. But otherwise, we don't choose a scale at which this
938 // layer's rastered content would become larger than the viewport.
939 if (draw_properties().screen_space_transform_is_animating &&
940 !ShouldAdjustRasterScaleDuringScaleAnimations()) {
941 bool can_raster_at_maximum_scale = false;
942 // TODO(ajuma): If we need to deal with scale-down animations starting right
943 // as a layer gets promoted, then we'd want to have the
944 // |starting_animation_contents_scale| passed in here as a separate draw
945 // property so we could try use that when the max is too large.
946 // See crbug.com/422341.
947 float maximum_scale = draw_properties().maximum_animation_contents_scale;
948 if (maximum_scale) {
949 gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
950 gfx::ScaleSize(raster_source_->GetSize(), maximum_scale));
951 int64 maximum_area = static_cast<int64>(bounds_at_maximum_scale.width()) *
952 static_cast<int64>(bounds_at_maximum_scale.height());
953 gfx::Size viewport = layer_tree_impl()->device_viewport_size();
954 int64 viewport_area = static_cast<int64>(viewport.width()) *
955 static_cast<int64>(viewport.height());
956 if (maximum_area <= viewport_area)
957 can_raster_at_maximum_scale = true;
959 // Use the computed scales for the raster scale directly, do not try to use
960 // the ideal scale here. The current ideal scale may be way too large in the
961 // case of an animation with scale, and will be constantly changing.
962 if (can_raster_at_maximum_scale)
963 raster_contents_scale_ = maximum_scale;
964 else
965 raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
968 raster_contents_scale_ =
969 std::max(raster_contents_scale_, MinimumContentsScale());
970 raster_contents_scale_ =
971 std::min(raster_contents_scale_, MaximumContentsScale());
972 DCHECK_GE(raster_contents_scale_, MinimumContentsScale());
973 DCHECK_LE(raster_contents_scale_, MaximumContentsScale());
975 // If this layer would create zero or one tiles at this content scale,
976 // don't create a low res tiling.
977 gfx::Size raster_bounds = gfx::ToCeiledSize(
978 gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_));
979 gfx::Size tile_size = CalculateTileSize(raster_bounds);
980 bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
981 tile_size.height() >= raster_bounds.height();
982 if (tile_size.IsEmpty() || tile_covers_bounds) {
983 low_res_raster_contents_scale_ = raster_contents_scale_;
984 return;
987 float low_res_factor =
988 layer_tree_impl()->settings().low_res_contents_scale_factor;
989 low_res_raster_contents_scale_ =
990 std::max(raster_contents_scale_ * low_res_factor, MinimumContentsScale());
991 DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
992 DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
993 DCHECK_LE(low_res_raster_contents_scale_, MaximumContentsScale());
996 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
997 const std::vector<PictureLayerTiling*>& used_tilings) {
998 DCHECK(layer_tree_impl()->IsActiveTree());
999 if (tilings_->num_tilings() == 0)
1000 return;
1002 float min_acceptable_high_res_scale = std::min(
1003 raster_contents_scale_, ideal_contents_scale_);
1004 float max_acceptable_high_res_scale = std::max(
1005 raster_contents_scale_, ideal_contents_scale_);
1007 PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
1008 if (twin && twin->CanHaveTilings()) {
1009 min_acceptable_high_res_scale = std::min(
1010 min_acceptable_high_res_scale,
1011 std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1012 max_acceptable_high_res_scale = std::max(
1013 max_acceptable_high_res_scale,
1014 std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1017 PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr;
1018 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
1019 PictureLayerTilingSet* recycled_twin_set =
1020 recycled_twin ? recycled_twin->tilings_.get() : nullptr;
1022 tilings_->CleanUpTilings(min_acceptable_high_res_scale,
1023 max_acceptable_high_res_scale, used_tilings,
1024 layer_tree_impl()->create_low_res_tiling(), twin_set,
1025 recycled_twin_set);
1027 if (recycled_twin_set && recycled_twin_set->num_tilings() == 0)
1028 recycled_twin->ResetRasterScale();
1030 DCHECK_GT(tilings_->num_tilings(), 0u);
1031 SanityCheckTilingState();
1034 float PictureLayerImpl::MinimumContentsScale() const {
1035 float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
1037 // If the contents scale is less than 1 / width (also for height),
1038 // then it will end up having less than one pixel of content in that
1039 // dimension. Bump the minimum contents scale up in this case to prevent
1040 // this from happening.
1041 int min_dimension = std::min(raster_source_->GetSize().width(),
1042 raster_source_->GetSize().height());
1043 if (!min_dimension)
1044 return setting_min;
1046 return std::max(1.f / min_dimension, setting_min);
1049 float PictureLayerImpl::MaximumContentsScale() const {
1050 // Masks can not have tilings that would become larger than the
1051 // max_texture_size since they use a single tile for the entire
1052 // tiling. Other layers can have tilings of any scale.
1053 if (!is_mask_)
1054 return std::numeric_limits<float>::max();
1056 int max_texture_size =
1057 layer_tree_impl()->resource_provider()->max_texture_size();
1058 float max_scale_width =
1059 static_cast<float>(max_texture_size) / bounds().width();
1060 float max_scale_height =
1061 static_cast<float>(max_texture_size) / bounds().height();
1062 float max_scale = std::min(max_scale_width, max_scale_height);
1063 // We require that multiplying the layer size by the contents scale and
1064 // ceiling produces a value <= |max_texture_size|. Because for large layer
1065 // sizes floating point ambiguity may crop up, making the result larger or
1066 // smaller than expected, we use a slightly smaller floating point value for
1067 // the scale, to help ensure that the resulting content bounds will never end
1068 // up larger than |max_texture_size|.
1069 return nextafterf(max_scale, 0.f);
1072 void PictureLayerImpl::ResetRasterScale() {
1073 raster_page_scale_ = 0.f;
1074 raster_device_scale_ = 0.f;
1075 raster_source_scale_ = 0.f;
1076 raster_contents_scale_ = 0.f;
1077 low_res_raster_contents_scale_ = 0.f;
1078 raster_source_scale_is_fixed_ = false;
1081 bool PictureLayerImpl::CanHaveTilings() const {
1082 if (raster_source_->IsSolidColor())
1083 return false;
1084 if (!DrawsContent())
1085 return false;
1086 if (!raster_source_->HasRecordings())
1087 return false;
1088 // If the |raster_source_| has a recording it should have non-empty bounds.
1089 DCHECK(!raster_source_->GetSize().IsEmpty());
1090 if (MaximumContentsScale() < MinimumContentsScale())
1091 return false;
1092 return true;
1095 void PictureLayerImpl::SanityCheckTilingState() const {
1096 #if DCHECK_IS_ON()
1097 // Recycle tree doesn't have any restrictions.
1098 if (layer_tree_impl()->IsRecycleTree())
1099 return;
1101 if (!CanHaveTilings()) {
1102 DCHECK_EQ(0u, tilings_->num_tilings());
1103 return;
1105 if (tilings_->num_tilings() == 0)
1106 return;
1108 // We should only have one high res tiling.
1109 DCHECK_EQ(1, tilings_->NumHighResTilings());
1110 #endif
1113 bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
1114 return layer_tree_impl()->use_gpu_rasterization();
1117 float PictureLayerImpl::MaximumTilingContentsScale() const {
1118 float max_contents_scale = tilings_->GetMaximumContentsScale();
1119 return std::max(max_contents_scale, MinimumContentsScale());
1122 scoped_ptr<PictureLayerTilingSet>
1123 PictureLayerImpl::CreatePictureLayerTilingSet() {
1124 const LayerTreeSettings& settings = layer_tree_impl()->settings();
1125 return PictureLayerTilingSet::Create(
1126 this, settings.max_tiles_for_interest_area,
1127 layer_tree_impl()->use_gpu_rasterization()
1128 ? settings.gpu_rasterization_skewport_target_time_in_seconds
1129 : settings.skewport_target_time_in_seconds,
1130 settings.skewport_extrapolation_limit_in_content_pixels);
1133 void PictureLayerImpl::UpdateIdealScales() {
1134 DCHECK(CanHaveTilings());
1136 float min_contents_scale = MinimumContentsScale();
1137 DCHECK_GT(min_contents_scale, 0.f);
1138 float min_page_scale = layer_tree_impl()->min_page_scale_factor();
1139 DCHECK_GT(min_page_scale, 0.f);
1140 float min_device_scale = 1.f;
1141 float min_source_scale =
1142 min_contents_scale / min_page_scale / min_device_scale;
1144 float ideal_page_scale = draw_properties().page_scale_factor;
1145 float ideal_device_scale = draw_properties().device_scale_factor;
1146 float ideal_source_scale = draw_properties().ideal_contents_scale /
1147 ideal_page_scale / ideal_device_scale;
1148 ideal_contents_scale_ =
1149 std::max(draw_properties().ideal_contents_scale, min_contents_scale);
1150 ideal_page_scale_ = draw_properties().page_scale_factor;
1151 ideal_device_scale_ = draw_properties().device_scale_factor;
1152 ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
1155 void PictureLayerImpl::GetDebugBorderProperties(
1156 SkColor* color,
1157 float* width) const {
1158 *color = DebugColors::TiledContentLayerBorderColor();
1159 *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1162 void PictureLayerImpl::GetAllTilesForTracing(
1163 std::set<const Tile*>* tiles) const {
1164 if (!tilings_)
1165 return;
1166 tilings_->GetAllTilesForTracing(tiles);
1169 void PictureLayerImpl::AsValueInto(
1170 base::trace_event::TracedValue* state) const {
1171 LayerImpl::AsValueInto(state);
1172 state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
1173 state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1174 state->BeginArray("tilings");
1175 tilings_->AsValueInto(state);
1176 state->EndArray();
1178 MathUtil::AddToTracedValue("tile_priority_rect",
1179 viewport_rect_for_tile_priority_in_content_space_,
1180 state);
1181 MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state);
1183 state->BeginArray("pictures");
1184 raster_source_->AsValueInto(state);
1185 state->EndArray();
1187 state->BeginArray("invalidation");
1188 invalidation_.AsValueInto(state);
1189 state->EndArray();
1191 state->BeginArray("coverage_tiles");
1192 for (PictureLayerTilingSet::CoverageIterator iter(
1193 tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()),
1194 ideal_contents_scale_);
1195 iter; ++iter) {
1196 state->BeginDictionary();
1198 MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state);
1200 if (*iter)
1201 TracedValue::SetIDRef(*iter, state, "tile");
1203 state->EndDictionary();
1205 state->EndArray();
1208 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1209 return tilings_->GPUMemoryUsageInBytes();
1212 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
1213 benchmark->RunOnLayer(this);
1216 WhichTree PictureLayerImpl::GetTree() const {
1217 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
1220 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1221 return !layer_tree_impl()->IsRecycleTree();
1224 bool PictureLayerImpl::HasValidTilePriorities() const {
1225 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1228 } // namespace cc