1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_layer_impl.h"
10 #include "base/time/time.h"
11 #include "cc/base/math_util.h"
12 #include "cc/base/util.h"
13 #include "cc/debug/debug_colors.h"
14 #include "cc/debug/micro_benchmark_impl.h"
15 #include "cc/debug/traced_value.h"
16 #include "cc/layers/append_quads_data.h"
17 #include "cc/quads/checkerboard_draw_quad.h"
18 #include "cc/quads/debug_border_draw_quad.h"
19 #include "cc/quads/picture_draw_quad.h"
20 #include "cc/quads/solid_color_draw_quad.h"
21 #include "cc/quads/tile_draw_quad.h"
22 #include "cc/resources/tile_manager.h"
23 #include "cc/trees/layer_tree_impl.h"
24 #include "cc/trees/occlusion_tracker.h"
25 #include "ui/gfx/quad_f.h"
26 #include "ui/gfx/rect_conversions.h"
27 #include "ui/gfx/size_conversions.h"
30 const float kMaxScaleRatioDuringPinch
= 2.0f
;
32 // When creating a new tiling during pinch, snap to an existing
33 // tiling's scale if the desired scale is within this ratio.
34 const float kSnapToExistingTilingRatio
= 1.2f
;
36 // Estimate skewport 60 frames ahead for pre-rasterization on the CPU.
37 const float kCpuSkewportTargetTimeInFrames
= 60.0f
;
39 // Don't pre-rasterize on the GPU (except for kBackflingGuardDistancePixels in
40 // TileManager::BinFromTilePriority).
41 const float kGpuSkewportTargetTimeInFrames
= 0.0f
;
43 // Minimum width/height of a layer that would require analysis for tiles.
44 const int kMinDimensionsForAnalysis
= 256;
49 PictureLayerImpl::PictureLayerImpl(LayerTreeImpl
* tree_impl
, int id
)
50 : LayerImpl(tree_impl
, id
),
52 pile_(PicturePileImpl::Create()),
54 ideal_page_scale_(0.f
),
55 ideal_device_scale_(0.f
),
56 ideal_source_scale_(0.f
),
57 ideal_contents_scale_(0.f
),
58 raster_page_scale_(0.f
),
59 raster_device_scale_(0.f
),
60 raster_source_scale_(0.f
),
61 raster_contents_scale_(0.f
),
62 low_res_raster_contents_scale_(0.f
),
63 raster_source_scale_is_fixed_(false),
64 was_screen_space_transform_animating_(false),
65 needs_post_commit_initialization_(true),
66 should_update_tile_priorities_(false) {
67 layer_tree_impl()->RegisterPictureLayerImpl(this);
70 PictureLayerImpl::~PictureLayerImpl() {
71 layer_tree_impl()->UnregisterPictureLayerImpl(this);
74 const char* PictureLayerImpl::LayerTypeAsString() const {
75 return "cc::PictureLayerImpl";
78 scoped_ptr
<LayerImpl
> PictureLayerImpl::CreateLayerImpl(
79 LayerTreeImpl
* tree_impl
) {
80 return PictureLayerImpl::Create(tree_impl
, id()).PassAs
<LayerImpl
>();
83 void PictureLayerImpl::PushPropertiesTo(LayerImpl
* base_layer
) {
84 // It's possible this layer was never drawn or updated (e.g. because it was
85 // a descendant of an opacity 0 layer).
86 DoPostCommitInitializationIfNeeded();
87 PictureLayerImpl
* layer_impl
= static_cast<PictureLayerImpl
*>(base_layer
);
89 // We have already synced the important bits from the the active layer, and
90 // we will soon swap out its tilings and use them for recycling. However,
91 // there are now tiles in this layer's tilings that were unref'd and replaced
92 // with new tiles (due to invalidation). This resets all active priorities on
93 // the to-be-recycled tiling to ensure replaced tiles don't linger and take
94 // memory (due to a stale 'active' priority).
95 if (layer_impl
->tilings_
)
96 layer_impl
->tilings_
->DidBecomeRecycled();
98 LayerImpl::PushPropertiesTo(base_layer
);
100 // When the pending tree pushes to the active tree, the pending twin
102 layer_impl
->twin_layer_
= NULL
;
105 layer_impl
->SetIsMask(is_mask_
);
106 layer_impl
->pile_
= pile_
;
108 // Tilings would be expensive to push, so we swap.
109 layer_impl
->tilings_
.swap(tilings_
);
111 // Ensure that we don't have any tiles that are out of date.
113 tilings_
->RemoveTilesInRegion(invalidation_
);
115 layer_impl
->tilings_
->SetClient(layer_impl
);
117 tilings_
->SetClient(this);
119 layer_impl
->raster_page_scale_
= raster_page_scale_
;
120 layer_impl
->raster_device_scale_
= raster_device_scale_
;
121 layer_impl
->raster_source_scale_
= raster_source_scale_
;
122 layer_impl
->raster_contents_scale_
= raster_contents_scale_
;
123 layer_impl
->low_res_raster_contents_scale_
= low_res_raster_contents_scale_
;
124 layer_impl
->needs_post_commit_initialization_
= false;
126 // The invalidation on this soon-to-be-recycled layer must be cleared to
127 // mirror clearing the invalidation in PictureLayer's version of this function
128 // in case push properties is skipped.
129 layer_impl
->invalidation_
.Swap(&invalidation_
);
130 invalidation_
.Clear();
131 needs_post_commit_initialization_
= true;
133 // We always need to push properties.
134 // See http://crbug.com/303943
135 needs_push_properties_
= true;
138 void PictureLayerImpl::AppendQuads(
139 RenderPass
* render_pass
,
140 const OcclusionTracker
<LayerImpl
>& occlusion_tracker
,
141 AppendQuadsData
* append_quads_data
) {
142 DCHECK(!needs_post_commit_initialization_
);
144 float max_contents_scale
= MaximumTilingContentsScale();
145 gfx::Transform scaled_draw_transform
= draw_transform();
146 scaled_draw_transform
.Scale(SK_MScalar1
/ max_contents_scale
,
147 SK_MScalar1
/ max_contents_scale
);
148 gfx::Size scaled_content_bounds
=
149 gfx::ToCeiledSize(gfx::ScaleSize(content_bounds(), max_contents_scale
));
151 gfx::Rect scaled_visible_content_rect
=
152 gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale
);
153 scaled_visible_content_rect
.Intersect(gfx::Rect(scaled_content_bounds
));
155 SharedQuadState
* shared_quad_state
=
156 render_pass
->CreateAndAppendSharedQuadState();
157 shared_quad_state
->SetAll(scaled_draw_transform
,
158 scaled_content_bounds
,
159 scaled_visible_content_rect
,
160 draw_properties().clip_rect
,
161 draw_properties().is_clipped
,
162 draw_properties().opacity
,
164 sorting_context_id_
);
166 if (current_draw_mode_
== DRAW_MODE_RESOURCELESS_SOFTWARE
) {
167 AppendDebugBorderQuad(
169 scaled_content_bounds
,
172 DebugColors::DirectPictureBorderColor(),
173 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
175 gfx::Rect geometry_rect
= scaled_visible_content_rect
;
176 gfx::Rect opaque_rect
= contents_opaque() ? geometry_rect
: gfx::Rect();
177 gfx::Rect visible_geometry_rect
= occlusion_tracker
.UnoccludedContentRect(
178 geometry_rect
, scaled_draw_transform
);
179 if (visible_geometry_rect
.IsEmpty())
182 gfx::Size texture_size
= scaled_visible_content_rect
.size();
183 gfx::RectF texture_rect
= gfx::RectF(texture_size
);
184 gfx::Rect quad_content_rect
= scaled_visible_content_rect
;
186 PictureDrawQuad
* quad
=
187 render_pass
->CreateAndAppendDrawQuad
<PictureDrawQuad
>();
188 quad
->SetNew(shared_quad_state
,
191 visible_geometry_rect
,
198 append_quads_data
->num_missing_tiles
++;
202 AppendDebugBorderQuad(
203 render_pass
, scaled_content_bounds
, shared_quad_state
, append_quads_data
);
205 if (ShowDebugBorders()) {
206 for (PictureLayerTilingSet::CoverageIterator
iter(
209 scaled_visible_content_rect
,
210 ideal_contents_scale_
);
215 if (*iter
&& iter
->IsReadyToDraw()) {
216 ManagedTileState::TileVersion::Mode mode
=
217 iter
->GetTileVersionForDrawing().mode();
218 if (mode
== ManagedTileState::TileVersion::SOLID_COLOR_MODE
) {
219 color
= DebugColors::SolidColorTileBorderColor();
220 width
= DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
221 } else if (mode
== ManagedTileState::TileVersion::PICTURE_PILE_MODE
) {
222 color
= DebugColors::PictureTileBorderColor();
223 width
= DebugColors::PictureTileBorderWidth(layer_tree_impl());
224 } else if (iter
->priority(ACTIVE_TREE
).resolution
== HIGH_RESOLUTION
) {
225 color
= DebugColors::HighResTileBorderColor();
226 width
= DebugColors::HighResTileBorderWidth(layer_tree_impl());
227 } else if (iter
->priority(ACTIVE_TREE
).resolution
== LOW_RESOLUTION
) {
228 color
= DebugColors::LowResTileBorderColor();
229 width
= DebugColors::LowResTileBorderWidth(layer_tree_impl());
230 } else if (iter
->contents_scale() > max_contents_scale
) {
231 color
= DebugColors::ExtraHighResTileBorderColor();
232 width
= DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
234 color
= DebugColors::ExtraLowResTileBorderColor();
235 width
= DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
238 color
= DebugColors::MissingTileBorderColor();
239 width
= DebugColors::MissingTileBorderWidth(layer_tree_impl());
242 DebugBorderDrawQuad
* debug_border_quad
=
243 render_pass
->CreateAndAppendDrawQuad
<DebugBorderDrawQuad
>();
244 gfx::Rect geometry_rect
= iter
.geometry_rect();
245 gfx::Rect visible_geometry_rect
= geometry_rect
;
246 debug_border_quad
->SetNew(shared_quad_state
,
248 visible_geometry_rect
,
254 // Keep track of the tilings that were used so that tilings that are
255 // unused can be considered for removal.
256 std::vector
<PictureLayerTiling
*> seen_tilings
;
258 size_t missing_tile_count
= 0u;
259 size_t on_demand_missing_tile_count
= 0u;
260 for (PictureLayerTilingSet::CoverageIterator
iter(tilings_
.get(),
262 scaled_visible_content_rect
,
263 ideal_contents_scale_
);
266 gfx::Rect geometry_rect
= iter
.geometry_rect();
267 gfx::Rect visible_geometry_rect
= occlusion_tracker
.UnoccludedContentRect(
268 geometry_rect
, scaled_draw_transform
);
269 if (visible_geometry_rect
.IsEmpty())
272 append_quads_data
->visible_content_area
+=
273 visible_geometry_rect
.width() * visible_geometry_rect
.height();
275 if (*iter
&& iter
->IsReadyToDraw()) {
276 const ManagedTileState::TileVersion
& tile_version
=
277 iter
->GetTileVersionForDrawing();
278 switch (tile_version
.mode()) {
279 case ManagedTileState::TileVersion::RESOURCE_MODE
: {
280 gfx::RectF texture_rect
= iter
.texture_rect();
281 gfx::Rect opaque_rect
= iter
->opaque_rect();
282 opaque_rect
.Intersect(geometry_rect
);
284 if (iter
->contents_scale() != ideal_contents_scale_
)
285 append_quads_data
->had_incomplete_tile
= true;
288 render_pass
->CreateAndAppendDrawQuad
<TileDrawQuad
>();
289 quad
->SetNew(shared_quad_state
,
292 visible_geometry_rect
,
293 tile_version
.get_resource_id(),
296 tile_version
.contents_swizzled());
299 case ManagedTileState::TileVersion::PICTURE_PILE_MODE
: {
300 if (!layer_tree_impl()
301 ->GetRendererCapabilities()
302 .allow_rasterize_on_demand
) {
303 ++on_demand_missing_tile_count
;
307 gfx::RectF texture_rect
= iter
.texture_rect();
308 gfx::Rect opaque_rect
= iter
->opaque_rect();
309 opaque_rect
.Intersect(geometry_rect
);
311 ResourceProvider
* resource_provider
=
312 layer_tree_impl()->resource_provider();
313 ResourceFormat format
=
314 resource_provider
->memory_efficient_texture_format();
315 PictureDrawQuad
* quad
=
316 render_pass
->CreateAndAppendDrawQuad
<PictureDrawQuad
>();
317 quad
->SetNew(shared_quad_state
,
320 visible_geometry_rect
,
324 iter
->content_rect(),
325 iter
->contents_scale(),
329 case ManagedTileState::TileVersion::SOLID_COLOR_MODE
: {
330 SolidColorDrawQuad
* quad
=
331 render_pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
332 quad
->SetNew(shared_quad_state
,
334 visible_geometry_rect
,
335 tile_version
.get_solid_color(),
341 if (draw_checkerboard_for_missing_tiles()) {
342 CheckerboardDrawQuad
* quad
=
343 render_pass
->CreateAndAppendDrawQuad
<CheckerboardDrawQuad
>();
344 SkColor color
= DebugColors::DefaultCheckerboardColor();
346 shared_quad_state
, geometry_rect
, visible_geometry_rect
, color
);
348 SkColor color
= SafeOpaqueBackgroundColor();
349 SolidColorDrawQuad
* quad
=
350 render_pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
351 quad
->SetNew(shared_quad_state
,
353 visible_geometry_rect
,
358 append_quads_data
->num_missing_tiles
++;
359 append_quads_data
->had_incomplete_tile
= true;
360 append_quads_data
->approximated_visible_content_area
+=
361 visible_geometry_rect
.width() * visible_geometry_rect
.height();
362 ++missing_tile_count
;
366 if (iter
->priority(ACTIVE_TREE
).resolution
!= HIGH_RESOLUTION
) {
367 append_quads_data
->approximated_visible_content_area
+=
368 visible_geometry_rect
.width() * visible_geometry_rect
.height();
371 if (seen_tilings
.empty() || seen_tilings
.back() != iter
.CurrentTiling())
372 seen_tilings
.push_back(iter
.CurrentTiling());
375 if (missing_tile_count
) {
376 TRACE_EVENT_INSTANT2("cc",
377 "PictureLayerImpl::AppendQuads checkerboard",
378 TRACE_EVENT_SCOPE_THREAD
,
379 "missing_tile_count",
381 "on_demand_missing_tile_count",
382 on_demand_missing_tile_count
);
385 // Aggressively remove any tilings that are not seen to save memory. Note
386 // that this is at the expense of doing cause more frequent re-painting. A
387 // better scheme would be to maintain a tighter visible_content_rect for the
389 CleanUpTilingsOnActiveLayer(seen_tilings
);
392 void PictureLayerImpl::UpdateTiles(
393 const OcclusionTracker
<LayerImpl
>* occlusion_tracker
) {
394 TRACE_EVENT0("cc", "PictureLayerImpl::UpdateTiles");
396 DoPostCommitInitializationIfNeeded();
398 // TODO(danakj): We should always get an occlusion tracker when we are using
399 // occlusion, so update this check when we don't use a pending tree in the
400 // browser compositor.
401 DCHECK(!occlusion_tracker
||
402 layer_tree_impl()->settings().use_occlusion_for_tile_prioritization
);
404 // Transforms and viewport are invalid for tile management inside a
405 // resourceless software draw, so don't update them.
406 if (!layer_tree_impl()->resourceless_software_draw()) {
407 visible_rect_for_tile_priority_
= visible_content_rect();
408 viewport_size_for_tile_priority_
= layer_tree_impl()->DrawViewportSize();
409 screen_space_transform_for_tile_priority_
= screen_space_transform();
412 if (!CanHaveTilings()) {
413 ideal_page_scale_
= 0.f
;
414 ideal_device_scale_
= 0.f
;
415 ideal_contents_scale_
= 0.f
;
416 ideal_source_scale_
= 0.f
;
417 SanityCheckTilingState();
423 DCHECK(tilings_
->num_tilings() > 0 || raster_contents_scale_
== 0.f
)
424 << "A layer with no tilings shouldn't have valid raster scales";
425 if (!raster_contents_scale_
|| ShouldAdjustRasterScale()) {
426 RecalculateRasterScales();
427 AddTilingsForRasterScale();
430 DCHECK(raster_page_scale_
);
431 DCHECK(raster_device_scale_
);
432 DCHECK(raster_source_scale_
);
433 DCHECK(raster_contents_scale_
);
434 DCHECK(low_res_raster_contents_scale_
);
436 was_screen_space_transform_animating_
=
437 draw_properties().screen_space_transform_is_animating
;
439 should_update_tile_priorities_
= true;
441 UpdateTilePriorities(occlusion_tracker
);
443 if (layer_tree_impl()->IsPendingTree())
444 MarkVisibleResourcesAsRequired();
447 void PictureLayerImpl::UpdateTilePriorities(
448 const OcclusionTracker
<LayerImpl
>* occlusion_tracker
) {
449 TRACE_EVENT0("cc", "PictureLayerImpl::UpdateTilePriorities");
451 double current_frame_time_in_seconds
=
452 (layer_tree_impl()->CurrentFrameTimeTicks() -
453 base::TimeTicks()).InSecondsF();
455 bool tiling_needs_update
= false;
456 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
457 if (tilings_
->tiling_at(i
)->NeedsUpdateForFrameAtTime(
458 current_frame_time_in_seconds
)) {
459 tiling_needs_update
= true;
463 if (!tiling_needs_update
)
466 // Use visible_content_rect, unless it's empty. If it's empty, then
467 // try to inverse project the viewport into layer space and use that.
468 gfx::Rect visible_rect_in_content_space
= visible_rect_for_tile_priority_
;
469 if (visible_rect_in_content_space
.IsEmpty()) {
470 gfx::Transform
screen_to_layer(gfx::Transform::kSkipInitialization
);
471 if (screen_space_transform_for_tile_priority_
.GetInverse(
473 visible_rect_in_content_space
=
474 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
475 screen_to_layer
, gfx::Rect(viewport_size_for_tile_priority_
)));
476 visible_rect_in_content_space
.Intersect(gfx::Rect(content_bounds()));
480 gfx::Rect visible_layer_rect
= gfx::ScaleToEnclosingRect(
481 visible_rect_in_content_space
, 1.f
/ contents_scale_x());
483 layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
484 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
485 tilings_
->tiling_at(i
)->UpdateTilePriorities(tree
,
487 ideal_contents_scale_
,
488 current_frame_time_in_seconds
,
494 // Tile priorities were modified.
495 layer_tree_impl()->DidModifyTilePriorities();
498 void PictureLayerImpl::NotifyTileStateChanged(const Tile
* tile
) {
499 if (layer_tree_impl()->IsActiveTree()) {
500 gfx::RectF layer_damage_rect
=
501 gfx::ScaleRect(tile
->content_rect(), 1.f
/ tile
->contents_scale());
502 AddDamageRect(layer_damage_rect
);
506 void PictureLayerImpl::DidBecomeActive() {
507 LayerImpl::DidBecomeActive();
508 tilings_
->DidBecomeActive();
509 layer_tree_impl()->DidModifyTilePriorities();
512 void PictureLayerImpl::DidBeginTracing() {
513 pile_
->DidBeginTracing();
516 void PictureLayerImpl::ReleaseResources() {
522 // To avoid an edge case after lost context where the tree is up to date but
523 // the tilings have not been managed, request an update draw properties
524 // to force tilings to get managed.
525 layer_tree_impl()->set_needs_update_draw_properties();
528 skia::RefPtr
<SkPicture
> PictureLayerImpl::GetPicture() {
529 return pile_
->GetFlattenedPicture();
532 scoped_refptr
<Tile
> PictureLayerImpl::CreateTile(PictureLayerTiling
* tiling
,
533 const gfx::Rect
& content_rect
) {
534 if (!pile_
->CanRaster(tiling
->contents_scale(), content_rect
))
535 return scoped_refptr
<Tile
>();
538 // We analyze picture before rasterization to detect solid-color tiles.
539 // If the tile is detected as such there is no need to raster or upload.
540 // It is drawn directly as a solid-color quad saving memory, raster and upload
541 // cost. The analysis step is however expensive and may not be justified when
542 // doing gpu rasterization which runs on the compositor thread and where there
544 // TODO(alokp): Revisit the decision to avoid analysis for gpu rasterization
545 // becuase it too can potentially benefit from memory savings.
546 if (!layer_tree_impl()->use_gpu_rasterization()) {
547 // Additionally, we do not want to do the analysis if the layer is too
548 // narrow, since more likely than not the tile would not be solid. Note that
549 // this last optimization is a heuristic that ensures that we don't spend
550 // too much time analyzing tiles on a multitude of small layers, as it is
551 // likely that these layers have some non-solid content.
552 int min_dimension
= std::min(bounds().width(), bounds().height());
553 if (min_dimension
>= kMinDimensionsForAnalysis
)
554 flags
|= Tile::USE_PICTURE_ANALYSIS
;
557 return layer_tree_impl()->tile_manager()->CreateTile(
561 contents_opaque() ? content_rect
: gfx::Rect(),
562 tiling
->contents_scale(),
564 layer_tree_impl()->source_frame_number(),
568 PicturePileImpl
* PictureLayerImpl::GetPile() {
572 const Region
* PictureLayerImpl::GetInvalidation() {
573 return &invalidation_
;
576 const PictureLayerTiling
* PictureLayerImpl::GetTwinTiling(
577 const PictureLayerTiling
* tiling
) const {
580 for (size_t i
= 0; i
< twin_layer_
->tilings_
->num_tilings(); ++i
)
581 if (twin_layer_
->tilings_
->tiling_at(i
)->contents_scale() ==
582 tiling
->contents_scale())
583 return twin_layer_
->tilings_
->tiling_at(i
);
587 size_t PictureLayerImpl::GetMaxTilesForInterestArea() const {
588 return layer_tree_impl()->settings().max_tiles_for_interest_area
;
591 float PictureLayerImpl::GetSkewportTargetTimeInSeconds() const {
592 float skewport_target_time_in_frames
=
593 layer_tree_impl()->use_gpu_rasterization()
594 ? kGpuSkewportTargetTimeInFrames
595 : kCpuSkewportTargetTimeInFrames
;
596 return skewport_target_time_in_frames
*
597 layer_tree_impl()->begin_impl_frame_interval().InSecondsF() *
598 layer_tree_impl()->settings().skewport_target_time_multiplier
;
601 int PictureLayerImpl::GetSkewportExtrapolationLimitInContentPixels() const {
602 return layer_tree_impl()
604 .skewport_extrapolation_limit_in_content_pixels
;
607 gfx::Size
PictureLayerImpl::CalculateTileSize(
608 const gfx::Size
& content_bounds
) const {
610 int max_size
= layer_tree_impl()->MaxTextureSize();
612 std::min(max_size
, content_bounds
.width()),
613 std::min(max_size
, content_bounds
.height()));
616 int max_texture_size
=
617 layer_tree_impl()->resource_provider()->max_texture_size();
619 gfx::Size default_tile_size
= layer_tree_impl()->settings().default_tile_size
;
620 if (layer_tree_impl()->use_gpu_rasterization()) {
621 // TODO(ernstm) crbug.com/365877: We need a unified way to override the
622 // default-tile-size.
624 gfx::Size(layer_tree_impl()->device_viewport_size().width(),
625 layer_tree_impl()->device_viewport_size().height() / 4);
627 default_tile_size
.SetToMin(gfx::Size(max_texture_size
, max_texture_size
));
629 gfx::Size max_untiled_content_size
=
630 layer_tree_impl()->settings().max_untiled_layer_size
;
631 max_untiled_content_size
.SetToMin(
632 gfx::Size(max_texture_size
, max_texture_size
));
634 bool any_dimension_too_large
=
635 content_bounds
.width() > max_untiled_content_size
.width() ||
636 content_bounds
.height() > max_untiled_content_size
.height();
638 bool any_dimension_one_tile
=
639 content_bounds
.width() <= default_tile_size
.width() ||
640 content_bounds
.height() <= default_tile_size
.height();
642 // If long and skinny, tile at the max untiled content size, and clamp
643 // the smaller dimension to the content size, e.g. 1000x12 layer with
644 // 500x500 max untiled size would get 500x12 tiles. Also do this
645 // if the layer is small.
646 if (any_dimension_one_tile
|| !any_dimension_too_large
) {
647 int width
= std::min(
648 std::max(max_untiled_content_size
.width(), default_tile_size
.width()),
649 content_bounds
.width());
650 int height
= std::min(
651 std::max(max_untiled_content_size
.height(), default_tile_size
.height()),
652 content_bounds
.height());
653 // Round up to the closest multiple of 64. This improves recycling and
654 // avoids odd texture sizes.
655 width
= RoundUp(width
, 64);
656 height
= RoundUp(height
, 64);
657 return gfx::Size(width
, height
);
660 return default_tile_size
;
663 void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl
* other
) {
664 TRACE_EVENT0("cc", "SyncFromActiveLayer");
665 DCHECK(!other
->needs_post_commit_initialization_
);
666 DCHECK(other
->tilings_
);
668 if (!DrawsContent()) {
673 raster_page_scale_
= other
->raster_page_scale_
;
674 raster_device_scale_
= other
->raster_device_scale_
;
675 raster_source_scale_
= other
->raster_source_scale_
;
676 raster_contents_scale_
= other
->raster_contents_scale_
;
677 low_res_raster_contents_scale_
= other
->low_res_raster_contents_scale_
;
679 // Union in the other newly exposed regions as invalid.
680 Region difference_region
= Region(gfx::Rect(bounds()));
681 difference_region
.Subtract(gfx::Rect(other
->bounds()));
682 invalidation_
.Union(difference_region
);
684 bool synced_high_res_tiling
= false;
685 if (CanHaveTilings()) {
686 synced_high_res_tiling
= tilings_
->SyncTilings(
687 *other
->tilings_
, bounds(), invalidation_
, MinimumContentsScale());
692 // If our MinimumContentsScale has changed to prevent the twin's high res
693 // tiling from being synced, we should reset the raster scale and let it be
694 // recalculated (1) again. This can happen if our bounds shrink to the point
695 // where min contents scale grows.
696 // (1) - TODO(vmpstr) Instead of hoping that this will be recalculated, we
697 // should refactor this code a little bit and actually recalculate this.
698 // However, this is a larger undertaking, so this will work for now.
699 if (!synced_high_res_tiling
)
702 SanityCheckTilingState();
705 void PictureLayerImpl::SyncTiling(
706 const PictureLayerTiling
* tiling
) {
707 if (!CanHaveTilingWithScale(tiling
->contents_scale()))
709 tilings_
->AddTiling(tiling
->contents_scale());
711 // If this tree needs update draw properties, then the tiling will
712 // get updated prior to drawing or activation. If this tree does not
713 // need update draw properties, then its transforms are up to date and
714 // we can create tiles for this tiling immediately.
715 if (!layer_tree_impl()->needs_update_draw_properties() &&
716 should_update_tile_priorities_
) {
717 // TODO(danakj): Add a DCHECK() that we are not using occlusion tracking
718 // when we stop using the pending tree in the browser compositor. If we want
719 // to support occlusion tracking here, we need to dirty the draw properties
720 // or save occlusion as a draw property.
721 UpdateTilePriorities(NULL
);
725 void PictureLayerImpl::SetIsMask(bool is_mask
) {
726 if (is_mask_
== is_mask
)
730 tilings_
->RemoveAllTiles();
733 ResourceProvider::ResourceId
PictureLayerImpl::ContentsResourceId() const {
734 gfx::Rect
content_rect(content_bounds());
735 float scale
= MaximumTilingContentsScale();
736 PictureLayerTilingSet::CoverageIterator
iter(
737 tilings_
.get(), scale
, content_rect
, ideal_contents_scale_
);
739 // Mask resource not ready yet.
743 // Masks only supported if they fit on exactly one tile.
744 if (iter
.geometry_rect() != content_rect
)
747 const ManagedTileState::TileVersion
& tile_version
=
748 iter
->GetTileVersionForDrawing();
749 if (!tile_version
.IsReadyToDraw() ||
750 tile_version
.mode() != ManagedTileState::TileVersion::RESOURCE_MODE
)
753 return tile_version
.get_resource_id();
756 void PictureLayerImpl::MarkVisibleResourcesAsRequired() const {
757 DCHECK(layer_tree_impl()->IsPendingTree());
758 DCHECK(ideal_contents_scale_
);
759 DCHECK_GT(tilings_
->num_tilings(), 0u);
761 // The goal of this function is to find the minimum set of tiles that need to
762 // be ready to draw in order to activate without flashing content from a
763 // higher res on the active tree to a lower res on the pending tree.
765 // First, early out for layers with no visible content.
766 if (visible_content_rect().IsEmpty())
769 gfx::Rect
rect(visible_content_rect());
771 float min_acceptable_scale
=
772 std::min(raster_contents_scale_
, ideal_contents_scale_
);
774 if (PictureLayerImpl
* twin
= twin_layer_
) {
775 float twin_min_acceptable_scale
=
776 std::min(twin
->ideal_contents_scale_
, twin
->raster_contents_scale_
);
777 // Ignore 0 scale in case CalculateContentsScale() has never been
778 // called for active twin.
779 if (twin_min_acceptable_scale
!= 0.0f
) {
780 min_acceptable_scale
=
781 std::min(min_acceptable_scale
, twin_min_acceptable_scale
);
785 PictureLayerTiling
* high_res
= NULL
;
786 PictureLayerTiling
* low_res
= NULL
;
788 // First pass: ready to draw tiles in acceptable but non-ideal tilings are
789 // marked as required for activation so that their textures are not thrown
790 // away; any non-ready tiles are not marked as required.
791 Region missing_region
= rect
;
792 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
793 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
794 DCHECK(tiling
->has_ever_been_updated());
796 if (tiling
->resolution() == LOW_RESOLUTION
) {
797 DCHECK(!low_res
) << "There can only be one low res tiling";
800 if (tiling
->contents_scale() < min_acceptable_scale
)
802 if (tiling
->resolution() == HIGH_RESOLUTION
) {
803 DCHECK(!high_res
) << "There can only be one high res tiling";
807 for (PictureLayerTiling::CoverageIterator
iter(tiling
,
812 if (!*iter
|| !iter
->IsReadyToDraw())
815 missing_region
.Subtract(iter
.geometry_rect());
816 iter
->MarkRequiredForActivation();
819 DCHECK(high_res
) << "There must be one high res tiling";
821 // If these pointers are null (because no twin, no matching tiling, or the
822 // simpification just below), then high res tiles will be required to fill any
823 // holes left by the first pass above. If the pointers are valid, then this
824 // layer is allowed to skip any tiles that are not ready on its twin.
825 const PictureLayerTiling
* twin_high_res
= NULL
;
826 const PictureLayerTiling
* twin_low_res
= NULL
;
829 // As a simplification, only allow activating to skip twin tiles that the
830 // active layer is also missing when both this layer and its twin have
831 // "simple" sets of tilings: only 2 tilings (high and low) or only 1 high
832 // res tiling. This avoids having to iterate/track coverage of non-ideal
833 // tilings during the last draw call on the active layer.
834 if (tilings_
->num_tilings() <= 2 &&
835 twin_layer_
->tilings_
->num_tilings() <= tilings_
->num_tilings()) {
836 twin_low_res
= low_res
? GetTwinTiling(low_res
) : NULL
;
837 twin_high_res
= high_res
? GetTwinTiling(high_res
) : NULL
;
840 // If this layer and its twin have different transforms, then don't compare
841 // them and only allow activating to high res tiles, since tiles on each
842 // layer will be in different places on screen.
843 if (twin_layer_
->layer_tree_impl()->RequiresHighResToDraw() ||
844 bounds() != twin_layer_
->bounds() ||
845 draw_properties().screen_space_transform
!=
846 twin_layer_
->draw_properties().screen_space_transform
) {
847 twin_high_res
= NULL
;
852 // As a second pass, mark as required any visible high res tiles not filled in
853 // by acceptable non-ideal tiles from the first pass.
854 if (MarkVisibleTilesAsRequired(
855 high_res
, twin_high_res
, contents_scale_x(), rect
, missing_region
)) {
856 // As an optional third pass, if a high res tile was skipped because its
857 // twin was also missing, then fall back to mark low res tiles as required
858 // in case the active twin is substituting those for missing high res
859 // content. Only suitable, when low res is enabled.
861 MarkVisibleTilesAsRequired(
862 low_res
, twin_low_res
, contents_scale_x(), rect
, missing_region
);
867 bool PictureLayerImpl::MarkVisibleTilesAsRequired(
868 PictureLayerTiling
* tiling
,
869 const PictureLayerTiling
* optional_twin_tiling
,
870 float contents_scale
,
871 const gfx::Rect
& rect
,
872 const Region
& missing_region
) const {
873 bool twin_had_missing_tile
= false;
874 for (PictureLayerTiling::CoverageIterator
iter(tiling
,
880 // A null tile (i.e. missing recording) can just be skipped.
884 // If the tile is occluded, don't mark it as required for activation.
885 if (tile
->is_occluded(PENDING_TREE
))
888 // If the missing region doesn't cover it, this tile is fully
889 // covered by acceptable tiles at other scales.
890 if (!missing_region
.Intersects(iter
.geometry_rect()))
893 // If the twin tile doesn't exist (i.e. missing recording or so far away
894 // that it is outside the visible tile rect) or this tile is shared between
895 // with the twin, then this tile isn't required to prevent flashing.
896 if (optional_twin_tiling
) {
897 Tile
* twin_tile
= optional_twin_tiling
->TileAt(iter
.i(), iter
.j());
898 if (!twin_tile
|| twin_tile
== tile
) {
899 twin_had_missing_tile
= true;
904 tile
->MarkRequiredForActivation();
906 return twin_had_missing_tile
;
909 void PictureLayerImpl::DoPostCommitInitialization() {
910 DCHECK(needs_post_commit_initialization_
);
911 DCHECK(layer_tree_impl()->IsPendingTree());
914 tilings_
.reset(new PictureLayerTilingSet(this, bounds()));
916 DCHECK(!twin_layer_
);
917 twin_layer_
= static_cast<PictureLayerImpl
*>(
918 layer_tree_impl()->FindActiveTreeLayerById(id()));
920 DCHECK(!twin_layer_
->twin_layer_
);
921 twin_layer_
->twin_layer_
= this;
922 // If the twin has never been pushed to, do not sync from it.
923 // This can happen if this function is called during activation.
924 if (!twin_layer_
->needs_post_commit_initialization_
)
925 SyncFromActiveLayer(twin_layer_
);
928 needs_post_commit_initialization_
= false;
931 PictureLayerTiling
* PictureLayerImpl::AddTiling(float contents_scale
) {
932 DCHECK(CanHaveTilingWithScale(contents_scale
)) <<
933 "contents_scale: " << contents_scale
;
935 PictureLayerTiling
* tiling
= tilings_
->AddTiling(contents_scale
);
937 DCHECK(pile_
->HasRecordings());
940 twin_layer_
->SyncTiling(tiling
);
945 void PictureLayerImpl::RemoveTiling(float contents_scale
) {
946 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
947 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
948 if (tiling
->contents_scale() == contents_scale
) {
949 tilings_
->Remove(tiling
);
953 if (tilings_
->num_tilings() == 0)
955 SanityCheckTilingState();
958 void PictureLayerImpl::RemoveAllTilings() {
960 tilings_
->RemoveAllTilings();
961 // If there are no tilings, then raster scales are no longer meaningful.
967 inline float PositiveRatio(float float1
, float float2
) {
968 DCHECK_GT(float1
, 0);
969 DCHECK_GT(float2
, 0);
970 return float1
> float2
? float1
/ float2
: float2
/ float1
;
975 void PictureLayerImpl::AddTilingsForRasterScale() {
976 PictureLayerTiling
* high_res
= NULL
;
977 PictureLayerTiling
* low_res
= NULL
;
979 PictureLayerTiling
* previous_low_res
= NULL
;
980 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
981 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
982 if (tiling
->contents_scale() == raster_contents_scale_
)
984 if (tiling
->contents_scale() == low_res_raster_contents_scale_
)
986 if (tiling
->resolution() == LOW_RESOLUTION
)
987 previous_low_res
= tiling
;
989 // Reset all tilings to non-ideal until the end of this function.
990 tiling
->set_resolution(NON_IDEAL_RESOLUTION
);
994 high_res
= AddTiling(raster_contents_scale_
);
995 if (raster_contents_scale_
== low_res_raster_contents_scale_
)
999 // Only create new low res tilings when the transform is static. This
1000 // prevents wastefully creating a paired low res tiling for every new high res
1001 // tiling during a pinch or a CSS animation.
1002 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
1003 if (layer_tree_impl()->create_low_res_tiling() && !is_pinching
&&
1004 !draw_properties().screen_space_transform_is_animating
&& !low_res
&&
1005 low_res
!= high_res
)
1006 low_res
= AddTiling(low_res_raster_contents_scale_
);
1008 // Set low-res if we have one.
1010 low_res
= previous_low_res
;
1011 if (low_res
&& low_res
!= high_res
)
1012 low_res
->set_resolution(LOW_RESOLUTION
);
1014 // Make sure we always have one high-res (even if high == low).
1015 high_res
->set_resolution(HIGH_RESOLUTION
);
1017 SanityCheckTilingState();
1020 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
1021 if (was_screen_space_transform_animating_
!=
1022 draw_properties().screen_space_transform_is_animating
)
1025 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
1026 if (is_pinching
&& raster_page_scale_
) {
1027 // We change our raster scale when it is:
1028 // - Higher than ideal (need a lower-res tiling available)
1029 // - Too far from ideal (need a higher-res tiling available)
1030 float ratio
= ideal_page_scale_
/ raster_page_scale_
;
1031 if (raster_page_scale_
> ideal_page_scale_
||
1032 ratio
> kMaxScaleRatioDuringPinch
)
1037 // When not pinching, match the ideal page scale factor.
1038 if (raster_page_scale_
!= ideal_page_scale_
)
1042 // Always match the ideal device scale factor.
1043 if (raster_device_scale_
!= ideal_device_scale_
)
1046 // When the source scale changes we want to match it, but not when animating
1047 // or when we've fixed the scale in place.
1048 if (!draw_properties().screen_space_transform_is_animating
&&
1049 !raster_source_scale_is_fixed_
&&
1050 raster_source_scale_
!= ideal_source_scale_
)
1056 float PictureLayerImpl::SnappedContentsScale(float scale
) {
1057 // If a tiling exists within the max snapping ratio, snap to its scale.
1058 float snapped_contents_scale
= scale
;
1059 float snapped_ratio
= kSnapToExistingTilingRatio
;
1060 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1061 float tiling_contents_scale
= tilings_
->tiling_at(i
)->contents_scale();
1062 float ratio
= PositiveRatio(tiling_contents_scale
, scale
);
1063 if (ratio
< snapped_ratio
) {
1064 snapped_contents_scale
= tiling_contents_scale
;
1065 snapped_ratio
= ratio
;
1068 return snapped_contents_scale
;
1071 void PictureLayerImpl::RecalculateRasterScales() {
1072 float old_raster_contents_scale
= raster_contents_scale_
;
1073 float old_raster_page_scale
= raster_page_scale_
;
1074 float old_raster_source_scale
= raster_source_scale_
;
1076 raster_device_scale_
= ideal_device_scale_
;
1077 raster_page_scale_
= ideal_page_scale_
;
1078 raster_source_scale_
= ideal_source_scale_
;
1079 raster_contents_scale_
= ideal_contents_scale_
;
1081 // If we're not animating, or leaving an animation, and the
1082 // ideal_source_scale_ changes, then things are unpredictable, and we fix
1083 // the raster_source_scale_ in place.
1084 if (old_raster_source_scale
&&
1085 !draw_properties().screen_space_transform_is_animating
&&
1086 !was_screen_space_transform_animating_
&&
1087 old_raster_source_scale
!= ideal_source_scale_
)
1088 raster_source_scale_is_fixed_
= true;
1090 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
1091 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
1092 // tree. This will allow CSS scale changes to get re-rastered at an
1093 // appropriate rate.
1094 if (raster_source_scale_is_fixed_
) {
1095 raster_contents_scale_
/= raster_source_scale_
;
1096 raster_source_scale_
= 1.f
;
1099 // During pinch we completely ignore the current ideal scale, and just use
1100 // a multiple of the previous scale.
1101 // TODO(danakj): This seems crazy, we should use the current ideal, no?
1102 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
1103 if (is_pinching
&& old_raster_contents_scale
) {
1104 // See ShouldAdjustRasterScale:
1105 // - When zooming out, preemptively create new tiling at lower resolution.
1106 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
1107 bool zooming_out
= old_raster_page_scale
> ideal_page_scale_
;
1108 float desired_contents_scale
=
1109 zooming_out
? old_raster_contents_scale
/ kMaxScaleRatioDuringPinch
1110 : old_raster_contents_scale
* kMaxScaleRatioDuringPinch
;
1111 raster_contents_scale_
= SnappedContentsScale(desired_contents_scale
);
1112 raster_page_scale_
=
1113 raster_contents_scale_
/ raster_device_scale_
/ raster_source_scale_
;
1116 raster_contents_scale_
=
1117 std::max(raster_contents_scale_
, MinimumContentsScale());
1119 // Since we're not re-rasterizing during animation, rasterize at the maximum
1120 // scale that will occur during the animation, if the maximum scale is
1122 if (draw_properties().screen_space_transform_is_animating
) {
1123 if (draw_properties().maximum_animation_contents_scale
> 0.f
) {
1124 raster_contents_scale_
=
1125 std::max(raster_contents_scale_
,
1126 draw_properties().maximum_animation_contents_scale
);
1128 raster_contents_scale_
=
1129 std::max(raster_contents_scale_
,
1130 1.f
* ideal_page_scale_
* ideal_device_scale_
);
1134 // If this layer would only create one tile at this content scale,
1135 // don't create a low res tiling.
1136 gfx::Size content_bounds
=
1137 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), raster_contents_scale_
));
1138 gfx::Size tile_size
= CalculateTileSize(content_bounds
);
1139 if (tile_size
.width() >= content_bounds
.width() &&
1140 tile_size
.height() >= content_bounds
.height()) {
1141 low_res_raster_contents_scale_
= raster_contents_scale_
;
1145 float low_res_factor
=
1146 layer_tree_impl()->settings().low_res_contents_scale_factor
;
1147 low_res_raster_contents_scale_
= std::max(
1148 raster_contents_scale_
* low_res_factor
,
1149 MinimumContentsScale());
1152 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
1153 std::vector
<PictureLayerTiling
*> used_tilings
) {
1154 DCHECK(layer_tree_impl()->IsActiveTree());
1155 if (tilings_
->num_tilings() == 0)
1158 float min_acceptable_high_res_scale
= std::min(
1159 raster_contents_scale_
, ideal_contents_scale_
);
1160 float max_acceptable_high_res_scale
= std::max(
1161 raster_contents_scale_
, ideal_contents_scale_
);
1162 float twin_low_res_scale
= 0.f
;
1164 PictureLayerImpl
* twin
= twin_layer_
;
1165 if (twin
&& twin
->CanHaveTilings()) {
1166 min_acceptable_high_res_scale
= std::min(
1167 min_acceptable_high_res_scale
,
1168 std::min(twin
->raster_contents_scale_
, twin
->ideal_contents_scale_
));
1169 max_acceptable_high_res_scale
= std::max(
1170 max_acceptable_high_res_scale
,
1171 std::max(twin
->raster_contents_scale_
, twin
->ideal_contents_scale_
));
1173 for (size_t i
= 0; i
< twin
->tilings_
->num_tilings(); ++i
) {
1174 PictureLayerTiling
* tiling
= twin
->tilings_
->tiling_at(i
);
1175 if (tiling
->resolution() == LOW_RESOLUTION
)
1176 twin_low_res_scale
= tiling
->contents_scale();
1180 std::vector
<PictureLayerTiling
*> to_remove
;
1181 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1182 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1184 // Keep multiple high resolution tilings even if not used to help
1185 // activate earlier at non-ideal resolutions.
1186 if (tiling
->contents_scale() >= min_acceptable_high_res_scale
&&
1187 tiling
->contents_scale() <= max_acceptable_high_res_scale
)
1190 // Keep low resolution tilings, if the layer should have them.
1191 if (layer_tree_impl()->create_low_res_tiling()) {
1192 if (tiling
->resolution() == LOW_RESOLUTION
||
1193 tiling
->contents_scale() == twin_low_res_scale
)
1197 // Don't remove tilings that are being used (and thus would cause a flash.)
1198 if (std::find(used_tilings
.begin(), used_tilings
.end(), tiling
) !=
1202 to_remove
.push_back(tiling
);
1205 for (size_t i
= 0; i
< to_remove
.size(); ++i
) {
1206 const PictureLayerTiling
* twin_tiling
= GetTwinTiling(to_remove
[i
]);
1207 // Only remove tilings from the twin layer if they have
1208 // NON_IDEAL_RESOLUTION.
1209 if (twin_tiling
&& twin_tiling
->resolution() == NON_IDEAL_RESOLUTION
)
1210 twin
->RemoveTiling(to_remove
[i
]->contents_scale());
1211 // TODO(enne): temporary sanity CHECK for http://crbug.com/358350
1212 CHECK_NE(HIGH_RESOLUTION
, to_remove
[i
]->resolution());
1213 tilings_
->Remove(to_remove
[i
]);
1215 DCHECK_GT(tilings_
->num_tilings(), 0u);
1217 SanityCheckTilingState();
1220 float PictureLayerImpl::MinimumContentsScale() const {
1221 float setting_min
= layer_tree_impl()->settings().minimum_contents_scale
;
1223 // If the contents scale is less than 1 / width (also for height),
1224 // then it will end up having less than one pixel of content in that
1225 // dimension. Bump the minimum contents scale up in this case to prevent
1226 // this from happening.
1227 int min_dimension
= std::min(bounds().width(), bounds().height());
1231 return std::max(1.f
/ min_dimension
, setting_min
);
1234 void PictureLayerImpl::ResetRasterScale() {
1235 raster_page_scale_
= 0.f
;
1236 raster_device_scale_
= 0.f
;
1237 raster_source_scale_
= 0.f
;
1238 raster_contents_scale_
= 0.f
;
1239 low_res_raster_contents_scale_
= 0.f
;
1240 raster_source_scale_is_fixed_
= false;
1242 // When raster scales aren't valid, don't update tile priorities until
1243 // this layer has been updated via UpdateDrawProperties.
1244 should_update_tile_priorities_
= false;
1247 bool PictureLayerImpl::CanHaveTilings() const {
1248 if (!DrawsContent())
1250 if (!pile_
->HasRecordings())
1255 bool PictureLayerImpl::CanHaveTilingWithScale(float contents_scale
) const {
1256 if (!CanHaveTilings())
1258 if (contents_scale
< MinimumContentsScale())
1263 void PictureLayerImpl::SanityCheckTilingState() const {
1265 if (!CanHaveTilings()) {
1266 DCHECK_EQ(0u, tilings_
->num_tilings());
1269 if (tilings_
->num_tilings() == 0)
1272 // MarkVisibleResourcesAsRequired depends on having exactly 1 high res
1273 // tiling to mark its tiles as being required for activation.
1274 DCHECK_EQ(1, tilings_
->NumHighResTilings());
1278 float PictureLayerImpl::MaximumTilingContentsScale() const {
1279 float max_contents_scale
= MinimumContentsScale();
1280 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1281 const PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1282 max_contents_scale
= std::max(max_contents_scale
, tiling
->contents_scale());
1284 return max_contents_scale
;
1287 void PictureLayerImpl::UpdateIdealScales() {
1288 DCHECK(CanHaveTilings());
1290 float min_contents_scale
= MinimumContentsScale();
1291 DCHECK_GT(min_contents_scale
, 0.f
);
1292 float min_page_scale
= layer_tree_impl()->min_page_scale_factor();
1293 DCHECK_GT(min_page_scale
, 0.f
);
1294 float min_device_scale
= 1.f
;
1295 float min_source_scale
=
1296 min_contents_scale
/ min_page_scale
/ min_device_scale
;
1298 float ideal_page_scale
= draw_properties().page_scale_factor
;
1299 float ideal_device_scale
= draw_properties().device_scale_factor
;
1300 float ideal_source_scale
= draw_properties().ideal_contents_scale
/
1301 ideal_page_scale
/ ideal_device_scale
;
1302 ideal_contents_scale_
=
1303 std::max(draw_properties().ideal_contents_scale
, min_contents_scale
);
1304 ideal_page_scale_
= draw_properties().page_scale_factor
;
1305 ideal_device_scale_
= draw_properties().device_scale_factor
;
1306 ideal_source_scale_
= std::max(ideal_source_scale
, min_source_scale
);
1309 void PictureLayerImpl::GetDebugBorderProperties(
1311 float* width
) const {
1312 *color
= DebugColors::TiledContentLayerBorderColor();
1313 *width
= DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1316 void PictureLayerImpl::AsValueInto(base::DictionaryValue
* state
) const {
1317 const_cast<PictureLayerImpl
*>(this)->DoPostCommitInitializationIfNeeded();
1318 LayerImpl::AsValueInto(state
);
1319 state
->SetDouble("ideal_contents_scale", ideal_contents_scale_
);
1320 state
->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1321 state
->Set("tilings", tilings_
->AsValue().release());
1322 state
->Set("pictures", pile_
->AsValue().release());
1323 state
->Set("invalidation", invalidation_
.AsValue().release());
1325 scoped_ptr
<base::ListValue
> coverage_tiles(new base::ListValue
);
1326 for (PictureLayerTilingSet::CoverageIterator
iter(tilings_
.get(),
1328 gfx::Rect(content_bounds()),
1329 ideal_contents_scale_
);
1332 scoped_ptr
<base::DictionaryValue
> tile_data(new base::DictionaryValue
);
1333 tile_data
->Set("geometry_rect",
1334 MathUtil::AsValue(iter
.geometry_rect()).release());
1336 tile_data
->Set("tile", TracedValue::CreateIDRef(*iter
).release());
1338 coverage_tiles
->Append(tile_data
.release());
1340 state
->Set("coverage_tiles", coverage_tiles
.release());
1343 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1344 const_cast<PictureLayerImpl
*>(this)->DoPostCommitInitializationIfNeeded();
1345 return tilings_
->GPUMemoryUsageInBytes();
1348 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl
* benchmark
) {
1349 benchmark
->RunOnLayer(this);
1352 WhichTree
PictureLayerImpl::GetTree() const {
1353 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
1356 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1357 return !layer_tree_impl()->IsRecycleTree();
1360 bool PictureLayerImpl::HasValidTilePriorities() const {
1361 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1364 bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const {
1365 if (!layer_tree_impl()->IsPendingTree())
1368 if (!HasValidTilePriorities())
1374 if (visible_content_rect().IsEmpty())
1377 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1378 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1379 if (tiling
->resolution() != HIGH_RESOLUTION
&&
1380 tiling
->resolution() != LOW_RESOLUTION
)
1383 gfx::Rect
rect(visible_content_rect());
1384 for (PictureLayerTiling::CoverageIterator
iter(
1385 tiling
, contents_scale_x(), rect
);
1388 const Tile
* tile
= *iter
;
1389 // A null tile (i.e. missing recording) can just be skipped.
1393 if (tile
->required_for_activation() && !tile
->IsReadyToDraw())
1401 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator()
1404 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator(
1405 PictureLayerImpl
* layer
,
1406 bool prioritize_low_res
)
1407 : layer_(layer
), current_stage_(0) {
1410 // Early out if the layer has no tilings.
1411 if (!layer_
->tilings_
|| !layer_
->tilings_
->num_tilings()) {
1412 current_stage_
= arraysize(stages_
);
1416 // Tiles without valid priority are treated as having lowest priority and
1417 // never considered for raster.
1418 if (!layer_
->HasValidTilePriorities()) {
1419 current_stage_
= arraysize(stages_
);
1424 layer_
->layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
1426 // Find high and low res tilings and initialize the iterators.
1427 for (size_t i
= 0; i
< layer_
->tilings_
->num_tilings(); ++i
) {
1428 PictureLayerTiling
* tiling
= layer_
->tilings_
->tiling_at(i
);
1429 if (tiling
->resolution() == HIGH_RESOLUTION
) {
1430 iterators_
[HIGH_RES
] =
1431 PictureLayerTiling::TilingRasterTileIterator(tiling
, tree
);
1434 if (tiling
->resolution() == LOW_RESOLUTION
) {
1435 iterators_
[LOW_RES
] =
1436 PictureLayerTiling::TilingRasterTileIterator(tiling
, tree
);
1440 if (prioritize_low_res
) {
1441 stages_
[0].iterator_type
= LOW_RES
;
1442 stages_
[0].tile_type
= TilePriority::NOW
;
1444 stages_
[1].iterator_type
= HIGH_RES
;
1445 stages_
[1].tile_type
= TilePriority::NOW
;
1447 stages_
[0].iterator_type
= HIGH_RES
;
1448 stages_
[0].tile_type
= TilePriority::NOW
;
1450 stages_
[1].iterator_type
= LOW_RES
;
1451 stages_
[1].tile_type
= TilePriority::NOW
;
1454 stages_
[2].iterator_type
= HIGH_RES
;
1455 stages_
[2].tile_type
= TilePriority::SOON
;
1457 stages_
[3].iterator_type
= HIGH_RES
;
1458 stages_
[3].tile_type
= TilePriority::EVENTUALLY
;
1460 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1461 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1462 if (!iterators_
[index
] || iterators_
[index
].get_type() != tile_type
||
1463 (*iterators_
[index
])->is_occluded(tree
))
1467 PictureLayerImpl::LayerRasterTileIterator::~LayerRasterTileIterator() {}
1469 PictureLayerImpl::LayerRasterTileIterator::operator bool() const {
1470 return layer_
&& static_cast<size_t>(current_stage_
) < arraysize(stages_
);
1473 PictureLayerImpl::LayerRasterTileIterator
&
1474 PictureLayerImpl::LayerRasterTileIterator::
1477 layer_
->layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
1479 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1480 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1482 // First advance the iterator.
1483 if (iterators_
[index
])
1484 ++iterators_
[index
];
1486 while (iterators_
[index
] && iterators_
[index
].get_type() == tile_type
&&
1487 (*iterators_
[index
])->is_occluded(tree
))
1488 ++iterators_
[index
];
1490 if (iterators_
[index
] && iterators_
[index
].get_type() == tile_type
)
1493 // Next, advance the stage.
1494 int stage_count
= arraysize(stages_
);
1496 while (current_stage_
< stage_count
) {
1497 index
= stages_
[current_stage_
].iterator_type
;
1498 tile_type
= stages_
[current_stage_
].tile_type
;
1500 if (iterators_
[index
] && iterators_
[index
].get_type() == tile_type
&&
1501 !(*iterators_
[index
])->is_occluded(tree
))
1508 Tile
* PictureLayerImpl::LayerRasterTileIterator::operator*() {
1511 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1512 DCHECK(iterators_
[index
]);
1513 DCHECK(iterators_
[index
].get_type() == stages_
[current_stage_
].tile_type
);
1515 return *iterators_
[index
];
1518 PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator()
1519 : iterator_index_(0),
1520 iteration_stage_(TilePriority::EVENTUALLY
),
1521 required_for_activation_(false),
1524 PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator(
1525 PictureLayerImpl
* layer
,
1526 TreePriority tree_priority
)
1527 : iterator_index_(0),
1528 iteration_stage_(TilePriority::EVENTUALLY
),
1529 required_for_activation_(false),
1531 // Early out if the layer has no tilings.
1532 // TODO(vmpstr): Once tile priorities are determined by the iterators, ensure
1533 // that layers that don't have valid tile priorities have lowest priorities so
1534 // they evict their tiles first (crbug.com/381704)
1535 if (!layer_
->tilings_
|| !layer_
->tilings_
->num_tilings())
1538 size_t high_res_tiling_index
= layer_
->tilings_
->num_tilings();
1539 size_t low_res_tiling_index
= layer_
->tilings_
->num_tilings();
1540 for (size_t i
= 0; i
< layer_
->tilings_
->num_tilings(); ++i
) {
1541 PictureLayerTiling
* tiling
= layer_
->tilings_
->tiling_at(i
);
1542 if (tiling
->resolution() == HIGH_RESOLUTION
)
1543 high_res_tiling_index
= i
;
1544 else if (tiling
->resolution() == LOW_RESOLUTION
)
1545 low_res_tiling_index
= i
;
1548 iterators_
.reserve(layer_
->tilings_
->num_tilings());
1550 // Higher resolution non-ideal goes first.
1551 for (size_t i
= 0; i
< high_res_tiling_index
; ++i
) {
1552 iterators_
.push_back(PictureLayerTiling::TilingEvictionTileIterator(
1553 layer_
->tilings_
->tiling_at(i
), tree_priority
));
1556 // Lower resolution non-ideal goes next.
1557 for (size_t i
= layer_
->tilings_
->num_tilings() - 1;
1558 i
> high_res_tiling_index
;
1560 PictureLayerTiling
* tiling
= layer_
->tilings_
->tiling_at(i
);
1561 if (tiling
->resolution() == LOW_RESOLUTION
)
1564 iterators_
.push_back(
1565 PictureLayerTiling::TilingEvictionTileIterator(tiling
, tree_priority
));
1568 // Now, put the low res tiling if we have one.
1569 if (low_res_tiling_index
< layer_
->tilings_
->num_tilings()) {
1570 iterators_
.push_back(PictureLayerTiling::TilingEvictionTileIterator(
1571 layer_
->tilings_
->tiling_at(low_res_tiling_index
), tree_priority
));
1574 // Finally, put the high res tiling if we have one.
1575 if (high_res_tiling_index
< layer_
->tilings_
->num_tilings()) {
1576 iterators_
.push_back(PictureLayerTiling::TilingEvictionTileIterator(
1577 layer_
->tilings_
->tiling_at(high_res_tiling_index
), tree_priority
));
1580 DCHECK_GT(iterators_
.size(), 0u);
1582 if (!iterators_
[iterator_index_
] ||
1583 !IsCorrectType(&iterators_
[iterator_index_
])) {
1584 AdvanceToNextIterator();
1588 PictureLayerImpl::LayerEvictionTileIterator::~LayerEvictionTileIterator() {}
1590 Tile
* PictureLayerImpl::LayerEvictionTileIterator::operator*() {
1592 return *iterators_
[iterator_index_
];
1595 PictureLayerImpl::LayerEvictionTileIterator
&
1596 PictureLayerImpl::LayerEvictionTileIterator::
1599 ++iterators_
[iterator_index_
];
1600 if (!iterators_
[iterator_index_
] ||
1601 !IsCorrectType(&iterators_
[iterator_index_
])) {
1602 AdvanceToNextIterator();
1607 void PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextIterator() {
1611 while (iterator_index_
< iterators_
.size()) {
1612 if (iterators_
[iterator_index_
] &&
1613 IsCorrectType(&iterators_
[iterator_index_
])) {
1619 // If we're NOW and required_for_activation, then this was the last pass
1620 // through the iterators.
1621 if (iteration_stage_
== TilePriority::NOW
&& required_for_activation_
)
1624 if (!required_for_activation_
) {
1625 required_for_activation_
= true;
1627 required_for_activation_
= false;
1629 static_cast<TilePriority::PriorityBin
>(iteration_stage_
- 1);
1631 iterator_index_
= 0;
1635 PictureLayerImpl::LayerEvictionTileIterator::operator bool() const {
1636 return iterator_index_
< iterators_
.size();
1639 bool PictureLayerImpl::LayerEvictionTileIterator::IsCorrectType(
1640 PictureLayerTiling::TilingEvictionTileIterator
* it
) const {
1641 return it
->get_type() == iteration_stage_
&&
1642 (**it
)->required_for_activation() == required_for_activation_
;