glsl-1.20: move a bunch of shaders to the glsl-1.20 dir
commitffe3955b3d18469a00eedc24ea3a7ae075cf7469
authorTimothy Arceri <tarceri@itsqueeze.com>
Fri, 17 Jul 2020 01:38:20 +0000 (17 11:38 +1000)
committerTimothy Arceri <tarceri@itsqueeze.com>
Mon, 20 Jul 2020 01:49:14 +0000 (20 11:49 +1000)
treec6e744055d175b453bd068ab3017e4549ee9e82a
parentbdb378a31b1cf036c951d396d348ad872b63bb28
glsl-1.20: move a bunch of shaders to the glsl-1.20 dir

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/346>
34 files changed:
tests/spec/glsl-1.20/execution/dead-code-break-interaction.shader_test [moved from tests/shaders/dead-code-break-interaction.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-complex-subscript.shader_test [moved from tests/shaders/glsl-complex-subscript.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-const-folding-01.shader_test [moved from tests/shaders/glsl-const-folding-01.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-const-initializer-02.shader_test [moved from tests/shaders/glsl-const-initializer-02.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-floating-constant-120.shader_test [moved from tests/shaders/glsl-floating-constant-120.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-array-redeclaration.shader_test [moved from tests/shaders/glsl-fs-array-redeclaration.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-f2b.shader_test [moved from tests/shaders/glsl-fs-f2b.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-frontfacing-not.shader_test [moved from tests/shaders/glsl-fs-frontfacing-not.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-frontfacing.shader_test [moved from tests/shaders/glsl-fs-frontfacing.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-i2b.shader_test [moved from tests/shaders/glsl-fs-i2b.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-implicit-array-size-03.shader_test [moved from tests/shaders/glsl-fs-implicit-array-size-03.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-struct-equal.shader_test [moved from tests/shaders/glsl-fs-struct-equal.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-struct-notequal.shader_test [moved from tests/shaders/glsl-fs-struct-notequal.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-uniform-array-3.shader_test [moved from tests/shaders/glsl-fs-uniform-array-3.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-uniform-array-4.shader_test [moved from tests/shaders/glsl-fs-uniform-array-4.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-fs-varying-array.shader_test [moved from tests/shaders/glsl-fs-varying-array.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-implicit-conversion-01.shader_test [moved from tests/shaders/glsl-implicit-conversion-01.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-implicit-conversion-02.shader_test [moved from tests/shaders/glsl-implicit-conversion-02.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-inexact-overloads.shader_test [moved from tests/shaders/glsl-inexact-overloads.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-invariant-pragma.shader_test [moved from tests/shaders/glsl-invariant-pragma.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-mat-from-int-ctor-01.shader_test [moved from tests/shaders/glsl-mat-from-int-ctor-01.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-mat-from-int-ctor-03.shader_test [moved from tests/shaders/glsl-mat-from-int-ctor-03.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-uniform-non-uniform-array-compare.shader_test [moved from tests/shaders/glsl-uniform-non-uniform-array-compare.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-uniform-struct.shader_test [moved from tests/shaders/glsl-uniform-struct.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-varying-mat3x2.shader_test [moved from tests/shaders/glsl-varying-mat3x2.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-vs-array-redeclaration.shader_test [moved from tests/shaders/glsl-vs-array-redeclaration.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-vs-arrays-3.shader_test [moved from tests/shaders/glsl-vs-arrays-3.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-vs-channel-overwrite-01.shader_test [moved from tests/shaders/glsl-vs-channel-overwrite-01.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-vs-channel-overwrite-02.shader_test [moved from tests/shaders/glsl-vs-channel-overwrite-02.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-vs-channel-overwrite-03.shader_test [moved from tests/shaders/glsl-vs-channel-overwrite-03.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-vs-channel-overwrite-04.shader_test [moved from tests/shaders/glsl-vs-channel-overwrite-04.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-vs-f2b.shader_test [moved from tests/shaders/glsl-vs-f2b.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/glsl-vs-varying-array.shader_test [moved from tests/shaders/glsl-vs-varying-array.shader_test with 100% similarity]
tests/spec/glsl-1.20/execution/link-uniform-array-size.shader_test [moved from tests/shaders/link-uniform-array-size.shader_test with 100% similarity]