framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / spec / arb_bindless_texture / execution / samplers / 
tree82d28b478c697908ee1557e4d1606719b055a71c
drwxr-xr-x   ..
-rw-r--r-- 735 basic-arithmetic-uvec2-texture2D.shader_test
-rw-r--r-- 501 basic-texture2D.shader_test
-rw-r--r-- 611 basic-ubo-binding-texture2D.shader_test
-rw-r--r-- 515 basic-ubo-texture2D.shader_test
-rw-r--r-- 757 explicit-texture-binding.shader_test
-rw-r--r-- 814 fs-const-index-three-dimensions.shader_test
-rw-r--r-- 2108 fs-struct-non-const-index.shader_test
-rw-r--r-- 604 sampler-in-struct.shader_test
-rw-r--r-- 755 sampler-vertex-attrib-input-output.shader_test
-rw-r--r-- 780 sampler-vertex-uniform-input-output.shader_test
-rw-r--r-- 903 ubo-binding-samplers-conflict.shader_test
-rw-r--r-- 710 ubo-named-block.shader_test